Good, we dont need more Flairon and Solar Eruption monstrosities.
oh homing projectiles? solar flare has no homing. -.- noobs*ahem* the solar eruption was meant to be 1. BOSS AWESOME AND SWAGGA! and 2. like a chain knife design AND 3. solar based
the flairon is dang a FLAIL so is the solar eruption. so they MAKE SENSE!
I just think it's funny you give Risk of Rain as an example since all RoR is is keep-away. You never want to get near your enemies because you die instantly, so going through them is only viable if you have i-frames or have picked up so many speed-ups that they can't hit you fast enough. Yes, enemies do no contact damage in RoR, but your character has no damage-based i-frames like in Terraria, so if you have a group of enemies attack you at once that's instant death as all the damage is received at once instead of just the first. This makes RoR more of a game of keep-away than Terraria's current design. It's quite common for the gameplay in RoR to devolve into literally just running to bide time - waiting for regen or cooldowns, at least coming from a Hard playthrough perspective.Recently, I thought of a better solution. It would drastically change the way the game is played without having to fiddle too much with enemy behaviors.
... an abolishment of contact-damage.
Have you ever played Risk of Rain? It's a fantastic platformer game and it gives you an incredible sense of urgency despite monsters not hurting you by merely touching them. What if monsters in Terraria were the same? What if they could only hurt you by launching attacks with hostile hitboxes?
The problem with Contact damage is that all you have to do is avoid the enemy's sprite. Thus most battles turn into glorified versions of keep away. There isn't much challenge in keep-away.
Not only would this make enemies seem smarter, trying to hit you with their attacks rather than their bodies, it would also make melee a whole lot more fun and viable. How much more interesting would melee be for you if you knew that dodging THROUGH your enemy was a valid option?
WOULD be a good point, if not for that last part.going through them is only viable if you have i-frames or have picked up so many speed-ups that they can't hit you fast enough.
OMG! I got a bunny mount for the first time the other day... never even heard of it before... and then my guy was riding on the back of that bunny... OMG, I laughed so hard I got stomach cramps... and then I laughed some more... it was so funny... just riding on the back of that bunny cracks me up... I can't do serious stuff while riding it... I just spend the whole time laughing....Minishark is essentially useless in that fight. If you can, search the underworld for a Hellwing Bow. That will help both with skeletron and WoF. You need a hellbridge. And to clear out a path so you can jump and run while shooting backwards. You can't beat him without it. As for speed, I'd recommend fishing until the Angler hands over a Fuzzy Carrot. The bunny mount is fast enough to outrun WoF.
The enemies have double health, defense, and attack...In my opinion expert mode feels the same difficulty a part from bosses. Sure the enemies have higher stats and a few new tricks, but they're still as easy to keep back and just require a few more hits as most of them can only do damage by touching you and most range enemies can't attack while they're taking damage. The thing reminding me that this is expert mode not regular mode is the boss fights, everything else feels the same for me.
Woah... I knew banners helped a little bit, but I had no idea they helped that much... wow... they cut your damage by 2/3????Expert mobs are much easier with banners.
for example, Corites deal 105 damage to stardust armor without the banner and 35 with banner.
They don't cut damage in 2/3 because my defense was 42, and since defense is more in expert the half-damage provided by the banner becomes very powerful.Woah... I knew banners helped a little bit, but I had no idea they helped that much... wow... they cut your damage by 2/3????
I guess I need to stop trashing them all now... I wonder if they work that well on bosses... and waves... if so, soon the pumpkin moon and frost moon won't be able to touch me anymore