I was so exited about expert mode, and decided to start with new character in a brand new large expert world.
People here talk about boss fights only, and I don't think they are not bringing ore and stuff from other worlds in order to defeat them or\and play solo.
For now I feel that expert Terraria has lost it's perfect balance. There is little to none feeling of progression and improvement. Improving armor has little effect on survivability. Going underground, going exploring to dig ore and gather resources is a huge pain at the beginning. And "beginning" here is platinum\silver tier armor and weapons. It's doable, adrenaline inducing at times and feels almost good, until you stumble upon any higher tier monster and die(
spider, javelin thrower, medusa, antlion, etc). Since I play softcore character loosing money means a little to me (
and there is no point to run back at place where you died because monsters will pickup your money and run away to despawn with it), but loosing my progression through map is more important and I have to go back through all hazards again and again and again. It's a pain to actually play in a large world now in expert mode.
After EoC started to show up at nights it became a pain to return home at surface to drop of gathered resources, build and craft in peace. I die underground at night, respawn at home and immediately EoC spawns and kills me again since there is no time to prepare and quaff all potions to stand against it.
I have 200hp, platinum breastplate and silver helmet and boots, katana, silver bow with flame arrows, sprint boots, important potions I have managed to create so far. And I can't defeat EoC. I have "arena" setup, get it almost dead when it becomes raged and spams his lighting-fast charges at you and it always kills me in seconds.
This becomes incredibly frustrating and having a feeling that you can't really do anything to get better stuff is really hurts a lot.
I can't go outside to explore the surface to find cactus for potions. Staying at home to grow plants is unavoidable(
its a good thing), but spawning EoC almost every night is so frustrating. I can't go out at nights to gather stars to craft jester arrows and desert at night is a nightmare because of antlions. Mining for more platinum feels like a waste of time because improvement is so little its almost non existent, since you die fast in like 3-4 hits anyway.
And then I realised that I have to get platinum armor and weapons, all potions, arena, just to kill EoC! And what about EoW? I can't even imagine going near corruption biome. Where is the loot expert mode promises to counter insane hazards it brings? The good thing is potions now means a lot and is a must, but other than that expert mode gives nothing, but a frustration.
People say you have to get molten armor to kill Skeletron! If I've got molten armor(
which is insanely hard to get in expert mode Underworld playing solo without binging ore from other worlds) why should I want to get into dungeon anyway?
And this is only beginning, I can't imagine how to play Expert Hard mode if you have to get molten armor to defeat Skeletron.
Terraria expert mode feels unbalanced and incredibly frustrating so I quit playing it. I think expert mode should be slightly harder than normal mode, where you have to thread carefully and slow, always be prepared with potions and consumables, overall spawn rate of monsters will be decreased as countermeasure to their upped hp and damage.
Now I play normal mode in a new world with a new character and feel that it more balanced progression-wise, but feeling it is too easy, and monsters are not hazards they are annoyances more like.