Citizen_Grub
Terrarian
Yeah, that is a bit of an improvement over watching the guide hit slimes with his body, then explode.
You need to defeat Plantera before they can unlock. This is a change in 1.3.EXPERT MODE FEEDBACK
Started playing expert mode... created new world for 1.3 took biome keys from old world to new and now I can't open none of four chests in dungeon!
What's wrong with 1.2.3?
read change notes. need to be post planterna iircEXPERT MODE FEEDBACK
Started playing expert mode... created new world for 1.3 took biome keys from old world to new and now I can't open none of four chests in dungeon!
You don't yet, not without WINE or another PC emulator. The Linux and Mac versions are in the works though, no ETA.I had purchased Terraria in Steam long ago.
Now, how do I play Terraria on Linux?
Defense is more effective in Expert Mode than not, as stated on the bottom line of the EM changelog section, in case you missed it.Defense is another big issue. If damage from enemies is all around increased, this effectively lowers the value of player defense. For example, the hoplites that hit for 100 damage. In copper armor, that's 97 damage. In molten armor, that's about 87 damage. At max 400 HP, that's 5 hits for the copper armor wearer to die, but with molten, that's 6 hits to die. This renders all the tiers between copper and molten obsolete, as it takes several tiers up to be able to take a hit more. And with bosses moving so insanely fast, a hit more won't even feel like a hit more as you go from full health to dead in 4 seconds. If damage was lower, say, 40 damage, copper would die in 11 hits, and molten would die in 15 hits. This gives a little more room for tiering up, however not a lot, still. Perhaps damage should be returned to the same as Normal difficulty, as the new attacks and high speeds are already enough to increase damage taken. Either that, or revamp the defense system to use percentages, like the Endurance Potion.
So on my first try I killed a handful of Creepers and was like "Hey, this might not be that bad! Let me try that again..."I'm currently on Brain of Cthulhu and I'm completely stumped. I'm using javelins and starfury and spears and I can't even kill a single creeper. I consider myself a decent Terraria player, placing myself above average but in no way the best. I can defeat Duke Fishron without an arena, without buffs, and without exploits, without taking any damage. But I can't kill one creeper from the Brain of Cthulhu. I'm thinking my only options are to craft a ton of molotovs and spam them all over, or gather up enough stars and pull out the ol' star cannon, but I fear that even by doing this, my efforts will go to waste as I might die, and all that will have been for nothing. As if the stats weren't overwhelming enough, the boss will also inflict confusion and poison, and for some reason, silence (which renders all magic weapons useless, which is unfairly limiting). I'm completely stumped. I understand that Expert Mode is meant to be a challenge, but there is a fine line between hard and unfair.
Am I the only one who didn't have trouble with the EoC? I wonder if I'd be able to kill it again without trouble, but honestly, the King Slime has killed me more times than the EoC has, what with his nasty new teleporation skill. >_>I understand that Expert Mode is meant to be a challenge, but the difficulty curve is more like a difficulty wall. With the gear available, I honestly find Expert Eye of Cthulhu to be far more difficult than Normal Duke Fishron. It was like I was fighting the final boss. Except it was the first boss. And it only gets more difficult from there on.