Cryptid Zombie
Terrarian
Will This Work Along With The New Stardust Dragon Patch?
Will this work along with the new Stardust Dragon patch?
Players are disabled from using the Rod on my server. Not dying/spam healing can sometimes be due to lag. Are there any noticeable differences between lagging and using the mod?well most of it is on thier end, but teleporting more than 6 times with RoD, being able to spam heals or not running out of powerful ammo (that is to say, not needing to restock on ammo after spamming all the shots, good luck on detecting this though...) or mana (this part without a decrease in damage)... not sure about others, but those are what come to mind from the POV of somebody who uses it themselves.
nah, if you see somebody spam potions, they got potion sickness disabled on thier end. other than that, not offhand... though some of it's functions extend to loading the player with buffs so they always have them on. an easy check if somebody forgot to mess with the buffs on the patcher is to look for a leaf crystal on anybody that isn't chlorophyte, or always having nebula buffs without nebula set on them or a teammate.... etc. etc. for buffs that are armor specific and need proccingPlayers are disabled from using the Rod on my server. Not dying/spam healing can sometimes be due to lag. Are there any noticeable differences between lagging and using the mod?
Maybe if there's a way to check if a player is lagging...
Hmm... Easier said then done.nah, if you see somebody spam potions, they got potion sickness disabled on thier end. other than that, not offhand... though some of it's functions extend to loading the player with buffs so they always have them on. an easy check if somebody forgot to mess with the buffs on the patcher is to look for a leaf crystal on anybody that isn't chlorophyte, or always having nebula buffs without nebula set on them or a teammate.... etc. etc. for buffs that are armor specific and need proccing
true true. I guess I'll just have to look out for modders and ban them.Only if they are using a plugin that has commands but I'm not sure if those carry over to servers.
true true. I guess I'll just have to look out for modders and ban them.
bah, hate having to doublepost, but let me start by saying that there's a seperate config file in the folder with terraria's exe called "ItemConfig.cfg". maybe it lacks the .cfg but it's a configuration settings file.How do i use the item config plugin, No matter how hard i look at it i just cant figure out anything
[item#]
[item2880]
name=Sacred Edge
damage=205
usetime=10
scale=2.5
tooltip=This is really a modded Influx Waver.
Not sure.. Are you using a vanilla Terraria 1.3.0.7 from Steam?
Perhaps you tried to patch the executable multiple times. Delete all Terraria files in your installation folder and refresh your installation from Steam then try again.To answer your question, yes I am using a vanilla Terraria 1.3.0.7 from Steam.
Perhaps you tried to patch the executable multiple times. Delete all Terraria files in your installation folder and refresh your installation from Steam then try again.
Thanks brobah, hate having to doublepost, but let me start by saying that there's a seperate config file in the folder with terraria's exe called "ItemConfig.cfg". maybe it lacks the .cfg but it's a configuration settings file.
you in it? coo'.
start by going to your wiki of choice with the config file loaded in a text editor in the background. find desired item to edit, and copy it's item id.
then, put this under the header thing it started with.
where # is the item's id number.Code:[item#]
what stats you wish to modify from there, you add in the lines following it.
look in the plugin's CS file for what stats you can edit with the config file.
remember that Int means you can only edit them to the nearest full number. bool is true (yes) or false (no). string i think allows text but you really don't need to mess with it, all it does is affect what the text says. and float means you use numbers but it can use the decimal point.
here's a sample using the influx waver
Code:[item2880] name=Sacred Edge damage=205 usetime=10 scale=2.5 tooltip=This is really a modded Influx Waver.
some notes:
-damage is it's base damage. with 205 damage this modded influx waver hangs out with meowmere and the terrarian, damage wise!
-usetime is in frames. so 10 there is 10 frames for it to do the swing.
-scale affects how large the item is. 1.0 is normal sized... 2.5 is 150% times it's usual size.