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Standalone [1.3] tModLoader - A Modding API

Shikapantera

Terrarian
Hello,
I quite new at this but I saw on some videos that tmodloader had a "Create a mod" button, but I don't see that button on the last version.
Did that dissapeared?
 
I think there a bug with the controls and all, because when I go to change my keybindings it glitches out and puts it as none and won't allow me to change them, I have tried redownloading, and reinstalling everything but to no avail it didn't work and it's annoying me ngl.
 

Majad

Terrarian
Hey, guys. I'm having issues right now with the game crashing and it says the error is due to this mod. Idk.

Can I get some help? Thanks.

Here's the log crash:

1581624884154.png
[/spoiler
 

sonicreala

Terrarian
tmod seems to be making the game lag like nuts. Can't really click on anything, mouse takes forever to move, have to exit using Close Window. I looked it up and apparently a few other people who had this problem said it's tmod.
 

Majad

Terrarian
tmod seems to be making the game lag like nuts. Can't really click on anything, mouse takes forever to move, have to exit using Close Window. I looked it up and apparently a few other people who had this problem said it's tmod.
I've had this issue a few times too when I had my inventory open. If it was closed, it didn't slow down anymore.

I've managed to resolve it but it's by exiting the game and re-entering, which is quite frustrating.
 

Jake736282

Terrarian
I need help! I downloaded this without backing up my original terreria files! I still have terreria but all of my stuff is gone. how do I get it back?
 

SaltRager

Terrarian
I was having trouble earlier tonight on the Mod Browser, and I think the problem was that I was still in 0.10 instead of the latest version. Easy fix, so I downloaded the new version and replaced all of the old files with the new files in ModCompile, but now whenever I try to run modded Terraria, this message appears;

System.DIINotFoundException: Unable to load DLL 'CSteamWorks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at
Steamworks.NativeMethods.SteamAPI_RestartAppIfNecessary(Appld_tunOwnAppID)
at Terraria.Social.Steam.CoreSocialModuleInitialize()
at Terraria.Social.SocialAPI.Initialize(Nullable`1 mode)
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)

I didn't have any troubles playing the 0.10 version, but when I installed the new files this problem occurred. I've looked around the internet for a while now unable to find any solutions to it, but here's hoping someone knows something.
 

augit

Terrarian
I was having trouble earlier tonight on the Mod Browser, and I think the problem was that I was still in 0.10 instead of the latest version. Easy fix, so I downloaded the new version and replaced all of the old files with the new files in ModCompile, but now whenever I try to run modded Terraria, this message appears;

System.DIINotFoundException: Unable to load DLL 'CSteamWorks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at
Steamworks.NativeMethods.SteamAPI_RestartAppIfNecessary(Appld_tunOwnAppID)
at Terraria.Social.Steam.CoreSocialModuleInitialize()
at Terraria.Social.SocialAPI.Initialize(Nullable`1 mode)
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)

I didn't have any troubles playing the 0.10 version, but when I installed the new files this problem occurred. I've looked around the internet for a while now unable to find any solutions to it, but here's hoping someone knows something.
pirated terraria?
 

Sup3r87

Terrarian
what app do i open this with? when i try to run the installer it wants me to run it with an app, terraria nor stream shows up.
 

KDjdDJA

Terrarian
Hi guys. I must say right away that I am Russian who does not know English well (Everything from the translator) in general, I put TModLoader 11.0.4, and I get an error that there is not enough RAM. There are no mods yet, but I have 8 GB of RAM itself. I read somewhere that this is due to the fact that TModLoader is 32 bits, and I don’t know where to download the 64-bit version. Help me please.
 
Hey, my achievements keep resetting when I close the game. I keep modded Terraria in a seperate folder, which I think might be the cause. Any advice, from anyone who's had a similar issue?
 

NoEyes

Terrarian
Hi, i just wanted to say that one of my characters is not loading and i back-up-saved it via cloud. This is annoying. please fic this so that i can properly my game. fank you
 

sonicreala

Terrarian
I keep installing and uninstalling things, move folders around, but regardless what I do, the Mods screen get very laggy, and it crashes when I click Mod Browser.

HamstarHelpers.Components.Errors.HamstarException: Invalid modList
at HamstarHelpers.Internals.Menus.ModTags.ModBrowserTagsMenuContext.BeginModBrowserPopulateCheck(UIState modBrowserUi)
at HamstarHelpers.Internals.Menus.ModTags.ModBrowserTagsMenuContext.Show(UIState ui)
at HamstarHelpers.Services.Menus.MenuContextServiceManager.LoadUI(UIState ui)
at HamstarHelpers.Services.Menus.MenuContextServiceManager.Update()
at HamstarHelpers.Services.Menus.MenuContextServiceManager._Update(GameTime gametime)
at System.Action`1.Invoke(T obj)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame_()
 
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