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Standalone [1.3] tModLoader - A Modding API

Velorace

Terrarian
how can i upload a file? the print screens i pasted on paint aren't working to upload a file in this forum... every time i attempt to download my pictures to the Upload a File button it just bugs again...

is there another place i can save the picture in my pc besides from paint?

i think this forum doesn't support that app...
 

lightbowser1

Skeletron Prime
how can i upload a file? the print screens i pasted on paint aren't working to upload a file in this forum... every time i attempt to download my pictures to the Upload a File button it just bugs again...

is there another place i can save the picture in my pc besides from paint?

i think this forum doesn't support that app...
if youre trying to take a screenshot of terraria on full screen is not gonna work, go to windowed and print your screen and made any adjustment on paint, the files that the forums support are this on image support(png, jpg, jpeg, jpe,gif) if your images dosent upload it most be a problem with the forums.
 

Fury

Lunatic Cultist
Words cannot express how happy I am that I might now be able to add even more mods to the madness I've been playing around with for the past year. Thank you very much for all of your hard work, all of you devs :)
 

Namesomething

Terrarian
The changes in how BGMs are loaded (I guess) seem to be causing issues if your computer isn't very good at running Terraria and you're somewhere where a modded BGM plays, so far I've only noticed this happening in the Abyssal Depths from Thorium so far which is already very laggy on my poor man's computer. It's as if the BGM has trouble playing and gets slowed down randomly, which also caused me a crash once.

I'll try to keep playing while checking if this problem happens at other times as well. I guess it should be easy for anyone to check if this problem affects everyone by finding a way to throttle your CPU.
 

jopojelly

Retinazer
The changes in how BGMs are loaded (I guess) seem to be causing issues if your computer isn't very good at running Terraria and you're somewhere where a modded BGM plays, so far I've only noticed this happening in the Abyssal Depths from Thorium so far which is already very laggy on my poor man's computer. It's as if the BGM has trouble playing and gets slowed down randomly, which also caused me a crash once.

I'll try to keep playing while checking if this problem happens at other times as well. I guess it should be easy for anyone to check if this problem affects everyone by finding a way to throttle your CPU.
Go to settings, tmodloader settings, then change music stream mode. Let me know if that helps on your computer.
 

Namesomething

Terrarian
Go to settings, tmodloader settings, then change music stream mode. Let me know if that helps on your computer.
It was on "convert on demand", so I changed it to "stream from cache" but it doesn't seem to have helped, even after closing and reopening the game or reloading mods.
 

Kardfogu

Steampunker
Well, this looks interesting, but I have a couple of questions:
#1 Is it going to be updated for Terraria 1.4 for sure?
#2 What happened to the official mod API? I'm trying to find info about it, but it's like if everyone was shot dead who has ever heard about it. Is it cancelled or what?
 

Jofairden

Golem
Well, this looks interesting, but I have a couple of questions:
#1 Is it going to be updated for Terraria 1.4 for sure?
#2 What happened to the official mod API? I'm trying to find info about it, but it's like if everyone was shot dead who has ever heard about it. Is it cancelled or what?
1) Yes
2) There hasn't been an official modding api
 

Tyfyter

Skeletron Prime
every tmodloader version after 0.9 just shows an error instead of compiling my mod despite the fact that my mod has no programming errors (other than a mistake I made trying to make a chargeable projectile, but that doesn't cause any compilation errors), most of the errors in the log file just say that things like Main.buffName don't exist, please help.
 

jopojelly

Retinazer
every tmodloader version after 0.9 just shows an error instead of compiling my mod despite the fact that my mod has no programming errors (other than a mistake I made trying to make a chargeable projectile, but that doesn't cause any compilation errors), most of the errors in the log file just say that things like Main.buffName don't exist, please help.
Since Main.buffName doesn't exist, that is a programming error.

see the 0.10 migration guide
https://docs.google.com/document/d/1GY6Jyj0IkqfvQlXJUwXg60d2V8tIzumoNVgh5OWzGIc/edit?usp=sharing
 

jopojelly

Retinazer
the migration guide has no information about buffs, are the changes to buff names the same as the ones to item names?
Yeah, https://github.com/blushiemagic/tModLoader/blob/master/ExampleMod/Buffs/CarMount.cs
[doublepost=1504894674,1504894638][/doublepost]
Ok how does one install Tmodloader to a stand alone server?
First install the standalone Terraria server, then place the tmodloader files in the same folder and run the tmodloaderserver file.
 

tamanor

Terrarian
Hey I'm trying to get a tmodloader server running on my linux (Debian) server but i keep getting this error when i try to launch it

Code:
Unhandled Exception:
System.TypeLoadException: Could not load type 'Terraria.Main' from assembly 'Ter                                                                           raria, Version=1.3.5.1, Culture=neutral, PublicKeyToken=null'.
  at Terraria.LinuxLaunch.Main (System.String[] args) [0x00038] in <85546c4a76e0                                                                           492cbc945f6425078a2a>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load type                                                                            'Terraria.Main' from assembly 'Terraria, Version=1.3.5.1, Culture=neutral, Publ                                                                           icKeyToken=null'.
  at Terraria.LinuxLaunch.Main (System.String[] args) [0x00038] in <85546c4a76e0                                                                           492cbc945f6425078a2a>:0
When using sudo mono tModLoaderServer.exe
any ideas on how i can fix this?
 
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