powpowitsme
Steampunker
Thank you! I'll try messing around right now.You'll want to mess about with HoldoutOffset().
Code:public override Vector2? HoldoutOffset() { return new Vector2(5, 0); }
Mess around with those values a bit until it looks right.
[doublepost=1475313873,1475313364][/doublepost]
Okay, So i've messed around a bit, but i can only get it to look like this:You'll want to mess about with HoldoutOffset().
Code:public override Vector2? HoldoutOffset() { return new Vector2(5, 0); }
Mess around with those values a bit until it looks right.
Is there any way i can get it to hold the handle all the way around?
I can only seem to get my character to hold it by the handle in a few select positions.
current code:
Code:
public override Vector2? HoldoutOffset()
{
return new Vector2(7, 7);
}