Koopahunter197 🌳
Spazmatism
Hey, is there any way to create an event right now?
yes it is there, pls look previous posts for link.Tmodloader says 9.0.2 is available. Is that correct?
i cant find it ._>yes it is there, pls look previous posts for link.
public void TeleportCommand(string[] args)
{
if(args.Length < 1)
{
Main.NewText("SerCom: Teleport Syntax Error: Please use: /tp ([player1]*)[player2]", 0, 255, 255);
return;
}
if(args.Length == 1)
{
int player;
for (player = 0; player < 255; player++)
{
if(Main.player[player].active && Main.player[player].name.ToLower() == args[0].ToLower())
{
break;
}
}
if (player == 255)
{
Main.NewText("SerCom: Teleport Error: Player " + args[0] + " not found", 0, 255, 255);
return;
}
Main.player[Main.myPlayer].position = Main.player[player].position;
}
else if(args.Length == 2)
{
int player1;
int player2;
for(player1 = 0; player1 < 255; player1++)
{
if (Main.player[player1].active && Main.player[player1].name.ToLower() == args[0].ToLower())
{
break;
}
}
if(player1 == 255)
{
Main.NewText("SerCom: Teleport Error: Player " + args[0] + " not found", 0, 255, 255);
return;
}
for (player2 = 0; player2 < 255; player2++)
{
if (Main.player[player2].active && Main.player[player2].name.ToLower() == args[1].ToLower())
{
break;
}
}
if (player1 == 255)
{
Main.NewText("SerCom: Teleport Error: Player " + args[1] + " not found", 0, 255, 255);
return;
}
Main.player[player1].position = Main.player[player2].position;
}
}
https://github.com/bluemagic123/tModLoader/releases/tag/v0.9.0.2it says that there is already an 0.9.0.2 version terraria lied to me! XD
[doublepost=1481569554,1481569522][/doublepost]
i cant find it ._>
See the post on page 726it says that there is already an 0.9.0.2 version terraria lied to me! XD
[doublepost=1481569554,1481569522][/doublepost]
i cant find it ._>
Go to libarary and then run terrariaI've just removed my old version of tmod and copy and pasted 9.0.1 to the common terraria folder, but whenever i try to run it it says "Error. Please launch your game from your Steam client." someone help please!!!
Pleas go to the discordWhat is the best way to implement a teleport command? If teleporting too far away, the player just dies, and if teleporting a player to yourself, the player doesn't move.
Code:public void TeleportCommand(string[] args) { if(args.Length < 1) { Main.NewText("SerCom: Teleport Syntax Error: Please use: /tp ([player1]*)[player2]", 0, 255, 255); return; } if(args.Length == 1) { int player; for (player = 0; player < 255; player++) { if(Main.player[player].active && Main.player[player].name.ToLower() == args[0].ToLower()) { break; } } if (player == 255) { Main.NewText("SerCom: Teleport Error: Player " + args[0] + " not found", 0, 255, 255); return; } Main.player[Main.myPlayer].position = Main.player[player].position; } else if(args.Length == 2) { int player1; int player2; for(player1 = 0; player1 < 255; player1++) { if (Main.player[player1].active && Main.player[player1].name.ToLower() == args[0].ToLower()) { break; } } if(player1 == 255) { Main.NewText("SerCom: Teleport Error: Player " + args[0] + " not found", 0, 255, 255); return; } for (player2 = 0; player2 < 255; player2++) { if (Main.player[player2].active && Main.player[player2].name.ToLower() == args[1].ToLower()) { break; } } if (player1 == 255) { Main.NewText("SerCom: Teleport Error: Player " + args[1] + " not found", 0, 255, 255); return; } Main.player[player1].position = Main.player[player2].position; } }
I deactivate my mods and the problem is not Tmod loader,NvmI don't know if it's a tmod loader problem,but when i try to pickup items my character gets stuck and i can't do anything
Thanks dude
Does the yellow ones means it had problems trying to add these mods or something like that?Also, check on the progress of the mods you use to know if you should update yet with this neat color coded guide:
All Time Downloads updated to 0.9
Click the link above to arrive at a page that looks like this:
No , they dont have problems , what the yellow means is that they are outdatedThanks dude
[doublepost=1481575264,1481575038][/doublepost]
Does the yellow ones means it had problems trying to add these mods or something like that?