And the error is....?
Go to the Mod directory and either delete .tmod files or edit .enabled files to read false: My Games\Terraria\ModLoader\Mods
Delete that line.
Who are you talking to? If you are having trouble with broken mods, delete them: My Games\Terraria\ModLoader\Mods
I'm not sure what you mean by "it's not returning any female values"
[doublepost=1481838496,1481838449][/doublepost]
The old tModLoader downloads work for me.
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Terraria: Error
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System.MissingFieldException: Field not found: 'Terraria.Main.rand'.
at FastStart.FastStartPlayer.SetupStartInventory(IList`1 items)
at Terraria.ModLoader.PlayerHooks.SetupStartInventory(Player player)
at Terraria.Player..ctor(Boolean startupInventory)
at Terraria.Player.LoadPlayer(String playerPath, Boolean cloudSave)
at Terraria.Player.GetFileData(String file, Boolean cloudSave)
at Terraria.Main.LoadPlayers()
at Terraria.GameContent.UI.States.UICharacterSelect.OnActivate()
at Terraria.UI.UIElement.Activate()
at Terraria.UI.UserInterface.SetState(UIState state)
at Terraria.Main.DrawMenu(GameTime gameTime)
at Terraria.Main.do_Draw(GameTime gameTime)
at Terraria.Main.DoDraw(GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame(String[] args)
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OK
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