Exception of type 'System.OutOfMemoryException' was thrown.
at Project_Logic.DATACORE.DataCore.Initialize()
at Terraria.ModLoader.WorldHooks.SetupWorld()
at Terraria.WorldGen.clearWorld()
at Terraria.WorldGen.do_worldGenCallBack(Object threadContext)
at Terraria.WorldGen.worldGenCallBack(Object threadContext)
Along with that, I can't load any worlds as they just say that the load failed and that there is no backup when there is. Maybe it has something to do with having 44 mods enabled? (EDIT: Now 47) I do have 32 GB ram though...
My characters also keep randomly changing to the default settings with no armor or accessories with a Calamity Mod error button as shown here.
Unable to read beyond the end of the stream.
at System.IO.BinaryReader.ReadByte()
at CalamityMod.CalamityPlayer.LoadLegacy(BinaryReader reader)
at Terraria.ModLoader.IO.PlayerIO.LoadLegacyModData(Player player, BinaryReader reader)
Along with crashing the game, albeit with tModloader's crash handler.
Also, it seems like tModloader likes to have very frequent framedrops.
...and crashes.
Seems like a lot of OutOfMemory exceptions. How do I allocate more RAM to Terraria in a way that isn't using task manager and setting more priority?