thegamemaster1234
Plantera
This method of launching Terraria via the command line works perfectly. Granted, I have to navigate into common/Terraria/Terraria.app/Contents/MacOS instead of common/Terraria, but the procedure is exactly the same. I'll report back on my findings.But I don't want to fall victim to Works4Me-ism, so I can't guarantee that this will work on the Mac. There's no reason I can see that it shouldn't, though, unless Steam does some sort of mysterious .dylib balancing-act behind the scenes. Which it could, I guess. I dunno. Let us know!
EDIT: Yep, I have the exact same results. Sounds started disappearing when the "SOURCE WAS NOT AVAILABLE" messages began to spam. Snippet of the end of the log (all previous messages are the "WARNING"s, and the technical part at the beginning, which I can provide upon request):
Code:
WARNING: AL SOURCE WAS NOT AVAILABLE. SKIPPING.
WARNING: AL SOURCE WAS NOT AVAILABLE. SKIPPING.
WARNING: AL SOURCE WAS NOT AVAILABLE. SKIPPING.
WARNING: AL SOURCE WAS NOT AVAILABLE. SKIPPING.
WARNING: AL SOURCE WAS NOT AVAILABLE. SKIPPING.
WARNING: AL SOURCE WAS NOT AVAILABLE. SKIPPING.
WARNING: AL SOURCE WAS NOT AVAILABLE. SKIPPING.
WARNING: AL SOURCE WAS NOT AVAILABLE. SKIPPING.
AL lib: (WW) FreeContext: (0x797433a0) Deleting 256 Source(s)
AL lib: (WW) FreeDevice: (0x79bb0e00) Deleting 109 Buffer(s)
AL lib: (WW) FreeDevice: (0x79bb0e00) Deleting 1 Filter(s)
EDIT: Here's the issue I posted on GitHub. I figured it would be good to post it here.
https://github.com/bluemagic123/tModLoader/issues/28
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