- Steam or GOG
- Steam
- Single Player/Multiplayer
- Both
- Operating System
- Linux Other
- Terraria Version
- 1.4.3.6
- Controls Used
- Keyboard/Mouse
This is 100% reproducible:
1) Subscribe to any workshop world (tested on Steam Workshop::Builder's Workshop (Master))
2) Open the game
3) From the main menu: Workshop -> Import Worlds -> click "Import" button under a world.
The game goes into the import process (progress bars can be briefly seen) and then crashes.
The import apparently does complete successfully (worlds are playable after launching the game again).
OS: Debian (sid)
EDIT 1: tried running the game with -logerrors -logfile but the logfile does not contain any errors.
EDIT 2: the crash also happens when I rename a world using the rename button in the ingame world selection menu)
EDIT 3: contents of .steam/debian-installation/steamapps/common/Terraria/client-crashlog.txt after renaming a world:
1) Subscribe to any workshop world (tested on Steam Workshop::Builder's Workshop (Master))
2) Open the game
3) From the main menu: Workshop -> Import Worlds -> click "Import" button under a world.
The game goes into the import process (progress bars can be briefly seen) and then crashes.
The import apparently does complete successfully (worlds are playable after launching the game again).
OS: Debian (sid)
EDIT 1: tried running the game with -logerrors -logfile but the logfile does not contain any errors.
EDIT 2: the crash also happens when I rename a world using the rename button in the ingame world selection menu)
EDIT 3: contents of .steam/debian-installation/steamapps/common/Terraria/client-crashlog.txt after renaming a world:
Code:
5/19/2022 12:16:04 PM
System.NullReferenceException: Object reference not set to an instance of an object
at Terraria.Main.DoUpdate (Microsoft.Xna.Framework.GameTime& gameTime) [0x00133] in <b7e0f6b276474b348b09402a0bf12485>:0
at Terraria.Main.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x0002d] in <b7e0f6b276474b348b09402a0bf12485>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00211] in <0d98e7b0b9fd41c99d818f5193269d29>:0
at Microsoft.Xna.Framework.Game.RunLoop () [0x00019] in <0d98e7b0b9fd41c99d818f5193269d29>:0
at Microsoft.Xna.Framework.Game.Run () [0x00032] in <0d98e7b0b9fd41c99d818f5193269d29>:0
at Terraria.Program.LaunchGame (System.String[] args, System.Boolean monoArgs) [0x000b2] in <b7e0f6b276474b348b09402a0bf12485>:0
Last edited: