Freedbot
Terrarian
There have been several ways to place and troll with high mining tier blocks including lihzahrd brick for a very long time. Most are easier than this one. The previous solution when this with the dungeon was to make the blocks minable when on the surface or near the middle 1/3rd of the map. I believe they forgot this solution existed and did an angry kneejerk reaction, which is how I would describe most of the hotfix methods, and I got talked down to for suggesting that workarounds are better than disabling or hard nerfing. If you flagged purchase items to be unshimmerable, it would also break my map, so plz no. I say just get the prices right. Heck, the merchant could have been swapped to selling better tools so that it's a viable purchase rather than only an "oops I dropped my pick in lava, better go buy a copper one" situation.I guess it's possible to make a building you can't destroy.
There should just be some way to flag an item when it has been bought from an NPC to make it impossible to shimmer. Way too many things are getting hotfixed away.
It was already quite possible to generate biomes from nothing, and why not? If they don't like it, it should be very difficult and late, not impossible. Compromise and challenge instead of pure denial is what I'd like to preach to ReLogic here. 1.4.4 made it possible to generate jungle and mushroom from nothing at all. Snow can come from nothing. Without yellow solution or shimmer, desert only needs 26 sandstone/hardened sand and you can make an underground desert mob farm... Heck, just having ~4 sandstone and a single block of regular sand can get you infinite sand. Antlion eggs grow like plants on sandstone.I highly suspect they did not intend with shimmer to be able to do artificial biome creation from nothing, but only to like convert existing things from what seems to be hotfixes.
Seems like they want to leave all this artificial biome creation to be post Moon-Lord with solutions that are able to spread biomes.
Apparently you can convert Stone blocks to Ice with White solution and to Sandstone with Yellow Solution. That leaves hardened sand blocks. Maybe they want to remove them from game who knowsThey have very little use, but I doubt it as they are still nice looking. Who knows... (Edit: Actually dirt wall is replaced by unsafe hardened sand wall)
I do agree with them that obsidian was put in too strange of a position. They gave those bonuses to a later game armor (forgot which), so that shouldn't be too bad for you. I do agree that the blade staff nerf is a bit heavy and throws shade the idea of rewarding knowledge and effort. On that note.... for the amount of effort they insist on requiring to get the terraprisma, they really don't make it that OP. Calamity Mod agrees with me. They just turned it into a regular old night time fight drop and removed all value from the day fight... and I'm not even mad.They nerfed the Summoner whip meta into oblivion
Obsidian armour lost 20% whip range bonus and 40% whips speed bonus, making it's dps redundant past pre hm and making it's closest competitor bee armour with minion dps being a competitor for high and constant dps in pre-hm. With this loss of whip speed and range, setups prioritising the exploitation of whip bonuses such as the sanguine + firecracker or snapthorn setups no longer as efficient or reliable.
The blade staff meta that was also a large part of the whip meta (insane dps) is now just, bad.
Blade staff lost 15% of its summon tag stack damage, which makes it a sanguine staff with worse dmg plus range, and with the lower amount of damage, it wont be able to quickly fend off hoards of enemies life it was once able to, as the stunlocked enemies wont die and then more will arrive
Stinky update 0/10