tModLoader [1.4-stable] Liber Creaturarum

Sapharan

The Destroyer
Built for 1.4 Alpha version of tModLoader
Liber Creaturarum

1650062073351.png


Residents of Terraria always tried to explain many things that they did not understand with tales about mysterious or mischevious forces.
Many of those tales come in form of certain ghosts, spirits, monsters, demons and cryptids.
But are those only tales?
Dwelve into the world, and discover the secrets behind those tales.

Mod featuring many new dangers. Some interesting facts about them and as well as origins are available in the Bestiary... Once you hunt enough of them.

Featuring:
-87 Monsters
-101 Items

Feel free to join Discord channel: https://discord.gg/M2w3Fvnm6E


0.1 - initial release
Additions:
-Added new Enemies: Nitrogen Sludge, Centipede, Merman, Mammoth, Barghest, Hive Zombie, Ice Worm, Marble Golem
-Added new Items: Flask of Frostburn, Crude Flask of Frostburn, Crude Flask of Poison, Frost Salts, Frost Golem Core, Centipede Mandible, Icicle, Bamboo Sword, Palm Axe

Fixes:
-Wristband now correctly increases melee damage
-Fixed some typos in various naming and descriptions
-Jackalope is no longer immortal (that was unintentional)

Other changes:
-reduced the spawnrate of the monsters slightly
-Spriggans are now weaker to damage done by axes
-gave some items missing Journey Mode Reasearch values
-Reduced the damage of Sandball Slime projectiles by half
Additions:
-Added Sand Golem, Fire Golem, Skeleton Soldier, Bicorn, Chichevache, Shadhavar, Flying Zombie, Brownie, Peeping Eye
-Added Transmutation Table, Bag of Gems
-Added several new gems
-Added 21 decorative Gem Relics
-Golden Chests found underground may contain Bag of Gems (requires new world)

Fixes
-Fixed several typos
-Reduced the excesive hit effects on npcs

Other changes
-Geodes now have a small chance to drop a valuable gem
-Coin Boy should spawn much less often
-Bolts, Will'O'Wisp, Centipede and Ice Worm should spawn slightly less often
-Bolts are now immune to Confusion
-Decreased Wirstband drop rate from 5% to 2,5%
-Wrist Band now increase damage by flat 2, instead of 5%
-Updated few sprites
-Corrected values of all items
Additions:
-Added new items: Rapier, Baselard, Combat Knife, Scouter, Seer Stone, Eye of Confusion, Cloth Tunic, Frankfurter, Shadow Phosphorus, Flask of Shadowflame, Crude Flask of Gold, Sharp Mind Potion

Changes:
-Reduced drop rate of Skræp and Viking Shield to 2,5%
-Golems are now weaker to damage done by pickaxes
Additons
-Brown Wolf, Gray Wolf, Red Wolf, Black Wolf, Ice Wolf, Stone Golem, Axe Knight
-Wolf Fang, Hunters Armor, Throwing Axe, Wine, Transendence

Fixes:
-Ice worm should now spawn in Undeground ice biome instead of underground jungle
-fixed the display name of worms
v0.3.3

Additions:
- New Enemies: Giant Skeleton, Ancient Skeleton
- New Items: Skull Ring, Gauntlet, Healing Elixirs

Minor Additions:
- Gem Bags can now be found inside Iron/Mythril Crates
- Herb Bags can now be found inside Wooden/Pearlwood Crates

Changes:
- Seer Stone is no longer an accessory. It occupies Head slot now
- changed the recipes of few items
Additions:
-Ice Wraith, Treant, Bone Golem, Byakhee, Skeleton Slinger, Lithobolia, Une, Buer
-Leather Shield, Knight Shield, Mammoth Tusk, Mammoth Shield, Toast with Egg, Beer, Poison Vein Potion, Fire Vein Potion, Venom Vein Potion, Cursed Vein Potion, Frost Vein Potion, Shadow Vein Potion, Tanning Rack, Silk Cape, Strawberry

Changes:
-Ancient Skeletons now spawn in Caverns post-Plantera
-Hunters Hat and Hood now have small bonuses to reflect their purpose
-Nitrogen Sludge no longer drops Frost Salts
-Now Ice Wraith drops Frost Salts
-Hunter Armor now requires Tanning Rack as a crafting station

Fixes:
-made correction to Elixir tooltips
-Transendence can now be autoswung when feral claws are equiped
-Fixed the bug where every enemy was able to drop Lesser Healing Elixir


Credits:
- Zoodletec - for letting me use some of his sprites
- qwerty3.14 - for allowing me to use some of his code
- Darkpuppey - For creating few sprites for me
- Pop_ - For some new sprites
- FuryForged, Puff, Eggshells and Scalie - The Skeledude mod idea and creators, allowed me to use the Giant Skeleton sprite
- Rubinschwein47 - For a sprite
- Pinelord - For a sprite
 
Last edited:
screen2.png


Update - 0.2
Additions:
-Added new Enemies: Nitrogen Sludge, Centipede, Merman, Mammoth, Barghest, Hive Zombie, Ice Worm, Marble Golem
-Added new Items: Flask of Frostburn, Crude Flask of Frostburn, Crude Flask of Poison, Frost Salts, Frost Golem Core, Centipede Mandible, Icicle, Bamboo Sword, Palm Axe

Fixes:
-Wristband now correctly increases melee damage
-Fixed some typos in various naming and descriptions
-Jackalope is no longer immortal (that was unintentional)

Other changes:
-reduced the spawnrate of the monsters slightly
-Spriggans are now weaker to damage done by axes
-gave some items missing Journey Mode Reasearch values
-Reduced the damage of Sandball Slime projectiles by half
 
Last edited:
screen3.png

Update - 0.3
Additions:
-Added Sand Golem, Fire Golem, Skeleton Soldier, Bicorn, Chichevache, Shadhavar, Flying Zombie, Brownie, Peeping Eye
-Added Transmutation Table, Bag of Gems
-Added several new gems
-Added 21 decorative Gem Relics
-Golden Chests found underground may contain Bag of Gems (requires new world)

Fixes
-Fixed several typos
-Reduced the excesive hit effects on npcs

Other changes
-Geodes now have a small chance to drop a valuable gem
-Coin Boy should spawn much less often
-Bolts, Will'O'Wisp, Centipede and Ice Worm should spawn slightly less often
-Bolts are now immune to Confusion
-Decreased Wirstband drop rate from 5% to 2,5%
-Wrist Band now increase damage by flat 2, instead of 5%
-Updated few sprites
-Corrected values of all items
 
Update 0.3.1
Additions:
-Added new items: Rapier, Baselard, Combat Knife, Scouter, Seer Stone, Eye of Confusion, Cloth Tunic, Frankfurter, Shadow Phosphorus, Flask of Shadowflame, Crude Flask of Gold, Sharp Mind Potion

Changes:
-Reduced drop rate of Skræp and Viking Shield to 2,5%
-Golems are now weaker to damage done by pickaxes
 
Update 0.3.2

Additons
-Brown Wolf, Gray Wolf, Red Wolf, Black Wolf, Ice Wolf, Stone Golem, Axe Knight
-Wolf Fang, Hunters Armor, Throwing Axe, Wine, Transendence

Fixes:
-Ice worm should now spawn in Undeground ice biome instead of underground jungle
-fixed the display name of worms
 
v0.3.3

Additions:
- New Enemies: Giant Skeleton, Ancient Skeleton
- New Items: Skull Ring, Gauntlet, Healing Elixirs

Minor Additions:
- Gem Bags can now be found inside Iron/Mythril Crates
- Herb Bags can now be found inside Wooden/Pearlwood Crates

Changes:
- Seer Stone is no longer an accessory. It occupies Head slot now
- changed the recipes of few items
 
Update available on preview branch, tommorow will be on stable

Version v0.4
Additions:
-Ice Wraith, Treant, Bone Golem, Byakhee, Skeleton Slinger, Lithobolia, Une, Buer
-Leather Shield, Knight Shield, Mammoth Tusk, Mammoth Shield, Toast with Egg, Beer, Poison Vein Potion, Fire Vein Potion, Venom Vein Potion, Cursed Vein Potion, Frost Vein Potion, Shadow Vein Potion, Tanning Rack, Silk Cape, Strawberry

Changes:
-Ancient Skeletons now spawn in Caverns post-Plantera
-Hunters Hat and Hood now have small bonuses to reflect their purpose
-Nitrogen Sludge no longer drops Frost Salts
-Now Ice Wraith drops Frost Salts
-Hunter Armor now requires Tanning Rack as a crafting station

Fixes:
-made correction to Elixir tooltips
-Transendence can now be autoswung when feral claws are equiped
-Fixed the bug where every enemy was able to drop Lesser Healing Elixir
 
Back
Top Bottom