Diego Weiller
Terrarian
SO.. this game i basically mods... then you come up with a editor that doesnt work with mods... wtf?
not at all possible with a save editor. when tccl updates you could change the sprite, or when tmod is finished you could make one
Does it? Someone sent me a few files from Switch version recently and I've been looking at them but they had extra fields in a bunch of places so the result was a bit gibberish (and it was hard to explain what I needed to figure that out)Sorry if this is dead but I’d like to let you know your save editor currently works with the new mobile updates save files.
With this in mind are you thinking about making the website work better on mobile?
Also I was looking at writing my own personal terraria save editor using Pythonista on mobile. But I can’t figure out how to parse data from the .plr file. What’s the format? Do you have any advice?
It is not, though I have published the player file format reader for use as reference at one pointIs this open sourced?
I'm yet to fix up a lot of categories - some categories have broken items too (since negative-ID items were relocated to IDs 3500+). Specifically for mounts, there are far more of those (like the lava shark bottle) - I'll need to see if I can auto-organize them in some way without looking through the entire list. So far I've been occupied with updating the tool to support various new 1.4 features (like the ability to add/remove researched items) and trying to get the SWF/offline version to compile again.Tiny little gaffe I noticed, the Witch's Broom isn't showing up in the "mount" list, instead the Blade Staff is there.
Hey, fair enough, man. Just trying to be helpful. I can't even imagine the coding nightmare you're in for. Good luck.So far I've been occupied with updating the tool to support various new 1.4 features (like the ability to add/remove researched items) and trying to get the SWF/offline version to compile again.
Thank you! I have updated Terrasavr 2 hours after the update came out (a new record), but this small victory might have gone slightly unnoticed due to both forums and Discord server having issues on the launch day.@YellowAfterlife It's great to see you on top of the update already!
Tel updated her All Items Warehouse last week with a temporary cache of all the 1.4 content before she comes back to sort it. Check for Builder's Workshop in the map forums, friend.I was looking for a free items Journey mode server but of the two I found, neither seemed to have the intelligence to have a Journey mode one
Hello, this is now fixed!small issue - hitting "unlock all research" adds one stack of each item into the researched items list, however the quest fish require two stacks for them to be fully researched
Thanks! The current version also allows to add items into journey research library directly instead of having to push them to your inventory first.Man, thank you so much for this. I was looking for a free items Journey mode server but of the two I found, neither seemed to have the intelligence to have a Journey mode one, just a regular one. I now have a character that basically acts like a "warehouse" for Journey mode. It's really no different than making a storage map for regular game play and stuffing it full of chests, just the container is a character now.