GIGA BR41N
The Mechanical Version of the Brain of Cthulhu. It flies around slowly and fires a Slow Moving Laser that Sweeps and Orbits Around It. Dealing roughly 50 Damage and will Deploy Probes Similar to the Destroyer occasionally to Support Itself and to provide Hearts and Mana Stars to Players. If you Travel Too Far it will use it's Classic Fade Movement where it Fades Out and Reappears nearby to the Player. But Slightly Further Away than the Brain Of Cthulhu to give you an easier time dodging. It is meant to be slow and sluggish but hard to engage due to it's sweeping laser keeping you back.
Second State
After it's HP Drops below Halve, It will use it's Robotic Brain Stem to fire Electrical Discharges Vertically Downwards that will Damage for 60 Damage Each and has a small Area Of Effect. and it will Move Slightly Faster and Fire a Second Revolving Beam closely Following Behind the Original Beam which may hit a Player Twice and Slice them to bits.
It's Stats...
Roughly 33000 HP for Normal Difficulty.
Laser Sweep Deals 50 Damage on Normal Difficulty.
Probes are Slightly more Annoying and Fire their Laser Attack 10% Faster and are Spawned in Clusters of 3 every 20 to 30 Seconds at random.
Contact Damage is 40 if you bump into it.
It's Fade will Reset it's Laser Sweep so it doesn't Teleport At You and potentially hit you with it's laser immediately.
Second State Stats
Brain Stem Discharge is 60 Damage and has a small Area Of Effect where it fires.
The Second Beam can make it harder to dodge. Buuuuut both Beams Rotate Close Together allowing you to dodge easily, just don't get hit by both of them.
Moves 10% Faster but not really fast or mobile.
Now for the Final Mechanical Boss. This one is meant as an Alternate Plantera But not required to progress But offers powerful Loot you can use to make the Plantera Fight alot easier.
The Final Boss is called The Foundry.
The Foundry is a Wall Of Flesh Like Boss that overlaps the World and all Background and Foreground. It is a large Mechanical Box on the Outside of the Screen that keeps you Trapped within it. Just like the Wall Of Flesh, you have a Horrified Status Effect and will be instantly killed if you Teleport / Magic Mirror Away..
The Arena is Essentially 4 Walls Of Flesh around the Player, Trapping them in the Middle and has some background graphics as well to show off it's robotic systems although they are just cosmetic and stuff.
The Foundry is the first Immobile Boss and Multi Battle Boss. It will Trap you within itself in a huge Box Like Arena and any Attempt to Escape by running or even flying will Damage you Slightly and Knock You Back.
It is advised to fight this Boss on the Surface as it will put you in an already tiny and compact arena so having polenty of ground to stand on is advised.
How It Works: The Boss MUST be Spawned in Manually through it's Spawn Item and Encases you Immediately when used. It will give you about 40 Seconds to Adjust Yourself before it will start functioning, allowing you to Clear Blocks and setup some Campfires and such as the Battle will be difficult. It can be spawned at Day Or Night and will not Despawn even if it goes to Day or Night and Vice Versa.
The Boss can't be Damaged and will not Attack you Directly.
First Stage: Buuuuuut in the foreground in the Center of the Screen, it will Assemble a Mini Boss Based upon the other Mechanical Bosses But Much Weaker. First with Retinazer ( One Of The Twins ) on it's own in it's second but weaker form. It has 1/3 of it's HP and will act like normal and be even more Mechanical then Before as it is not Complete and was Hastily Assembled by the Foundry.
Within 40 Seconds of it being Spawned it will begin Producing the Next One even if it isn't Killed which might frighten you if you don't take out Each One Quickly. Their HP and some Stats and Downgrades are made to them but the battles are Back-to-Back.
Second Stage: It will Produce and build a Weakened Destroyer but it only has 1/3 of it's HP and only has 25 Segments and 25% reduced Damage due to fighting it in a small space. The Destroyer will now Fly and not require Blocks ( Similar to Wyverns ) as it isn't fully Assembled and is muuuuch lighter.
Third Form: This Foundry will begin to Rattle and Spark and begin building a Broken Skeletron Prime with 2 Arms and only having 1/4th of It's HP. It's Damage isn't Effected as only 2 Arms should be easy enough. One Laser and 1 Saw Arn should be enough of a threat.
Fourth Form: It will produce the GIGA BR41N with 1/3 HP and on it's Second State and begin to Spark much More as the Foundry is going into Overdrive and beginning to fall Apart. The Sparks don't do damage but show The Foundry beginning to malfunction.
Only once all 4 Bosses are Killed It's Final Stage will be Triggered where you can Attack the Outer Walls of the Foundry and it will Spawn a few Probes from the Sides to try to finish you off and Lightning Bolts and Cogs will drop from the Ceiling at random, dealing a small amount of damage.
It's Final Form has just 12000 HP and is rather easy to finish off but the battle is meant to be quite the endurance test and meant as a long and final battle against all of the mechanical bosses and a big final boss for the Early Hardmode. Helping people get decent loot for the Plantera Fight and Beyond.
Once killed it drops Powerful loot ( Roughly Equivalent of Plantera Drops in terms of Firepower and such ) and 50 or more Gold to help cover the cost of the likely excessive potion use. due to the length of the battle and as a nice reward.
Some Loot Ideas
GIGA BR41N
No Brainer - Just a giant Robotic Brain as a Hat
Floppy Disk - A Wonky and Unusual Boomerang that Wobbles Upwards and Downwards as it Travels. Attacks over a wide Area but theres only 1 of it unlike the Light Disc and Bananarang that can spawn duplicates of itself. '' Did you turn it off and on again? ''
The Scanner - Summon a Probe that will Fly Around, Damaging enemies that make Contact with it and Fires Lasers at a Distance. '' Eye See You! ''
Laser Pointer - High Damage Version Of the GIGA BR41N's Laser you can Point and Fire with. Consumes 5 Mana Per Second and Fires a Solid but Thin Laser. It has a High Pierce and High Damage. '' Just Point and Click! ''
The Foundry
Fogremasters Gloves - Adds Burning Attacks to your Melee Attacks and adds bonus Melee Damage.
Cooling Fan - a single Boomerang that Unfurls and gets Larger as it Travels. Covers a wide Area and has High Pierce.
R4M - A Jousting Lance made out of a stick of RAM and Wires.
Cog Launcher - Consumes Cogs as Ammo. Cogs will Bounce off 1 Surface and deal High Damage with a slow rate of Fire and each Shot having Gravity Affect It.
Electrical Wire - An Electrical Cable as a Whip. Zaps Enemies that are hit for some extra Damage and the Extra Damage Ignore Armour.
The Mechanical Version of the Brain of Cthulhu. It flies around slowly and fires a Slow Moving Laser that Sweeps and Orbits Around It. Dealing roughly 50 Damage and will Deploy Probes Similar to the Destroyer occasionally to Support Itself and to provide Hearts and Mana Stars to Players. If you Travel Too Far it will use it's Classic Fade Movement where it Fades Out and Reappears nearby to the Player. But Slightly Further Away than the Brain Of Cthulhu to give you an easier time dodging. It is meant to be slow and sluggish but hard to engage due to it's sweeping laser keeping you back.
Second State
After it's HP Drops below Halve, It will use it's Robotic Brain Stem to fire Electrical Discharges Vertically Downwards that will Damage for 60 Damage Each and has a small Area Of Effect. and it will Move Slightly Faster and Fire a Second Revolving Beam closely Following Behind the Original Beam which may hit a Player Twice and Slice them to bits.
It's Stats...
Roughly 33000 HP for Normal Difficulty.
Laser Sweep Deals 50 Damage on Normal Difficulty.
Probes are Slightly more Annoying and Fire their Laser Attack 10% Faster and are Spawned in Clusters of 3 every 20 to 30 Seconds at random.
Contact Damage is 40 if you bump into it.
It's Fade will Reset it's Laser Sweep so it doesn't Teleport At You and potentially hit you with it's laser immediately.
Second State Stats
Brain Stem Discharge is 60 Damage and has a small Area Of Effect where it fires.
The Second Beam can make it harder to dodge. Buuuuut both Beams Rotate Close Together allowing you to dodge easily, just don't get hit by both of them.
Moves 10% Faster but not really fast or mobile.
Now for the Final Mechanical Boss. This one is meant as an Alternate Plantera But not required to progress But offers powerful Loot you can use to make the Plantera Fight alot easier.
The Final Boss is called The Foundry.
The Foundry is a Wall Of Flesh Like Boss that overlaps the World and all Background and Foreground. It is a large Mechanical Box on the Outside of the Screen that keeps you Trapped within it. Just like the Wall Of Flesh, you have a Horrified Status Effect and will be instantly killed if you Teleport / Magic Mirror Away..
The Arena is Essentially 4 Walls Of Flesh around the Player, Trapping them in the Middle and has some background graphics as well to show off it's robotic systems although they are just cosmetic and stuff.
The Foundry is the first Immobile Boss and Multi Battle Boss. It will Trap you within itself in a huge Box Like Arena and any Attempt to Escape by running or even flying will Damage you Slightly and Knock You Back.
It is advised to fight this Boss on the Surface as it will put you in an already tiny and compact arena so having polenty of ground to stand on is advised.
How It Works: The Boss MUST be Spawned in Manually through it's Spawn Item and Encases you Immediately when used. It will give you about 40 Seconds to Adjust Yourself before it will start functioning, allowing you to Clear Blocks and setup some Campfires and such as the Battle will be difficult. It can be spawned at Day Or Night and will not Despawn even if it goes to Day or Night and Vice Versa.
The Boss can't be Damaged and will not Attack you Directly.
First Stage: Buuuuuut in the foreground in the Center of the Screen, it will Assemble a Mini Boss Based upon the other Mechanical Bosses But Much Weaker. First with Retinazer ( One Of The Twins ) on it's own in it's second but weaker form. It has 1/3 of it's HP and will act like normal and be even more Mechanical then Before as it is not Complete and was Hastily Assembled by the Foundry.
Within 40 Seconds of it being Spawned it will begin Producing the Next One even if it isn't Killed which might frighten you if you don't take out Each One Quickly. Their HP and some Stats and Downgrades are made to them but the battles are Back-to-Back.
Second Stage: It will Produce and build a Weakened Destroyer but it only has 1/3 of it's HP and only has 25 Segments and 25% reduced Damage due to fighting it in a small space. The Destroyer will now Fly and not require Blocks ( Similar to Wyverns ) as it isn't fully Assembled and is muuuuch lighter.
Third Form: This Foundry will begin to Rattle and Spark and begin building a Broken Skeletron Prime with 2 Arms and only having 1/4th of It's HP. It's Damage isn't Effected as only 2 Arms should be easy enough. One Laser and 1 Saw Arn should be enough of a threat.
Fourth Form: It will produce the GIGA BR41N with 1/3 HP and on it's Second State and begin to Spark much More as the Foundry is going into Overdrive and beginning to fall Apart. The Sparks don't do damage but show The Foundry beginning to malfunction.
Only once all 4 Bosses are Killed It's Final Stage will be Triggered where you can Attack the Outer Walls of the Foundry and it will Spawn a few Probes from the Sides to try to finish you off and Lightning Bolts and Cogs will drop from the Ceiling at random, dealing a small amount of damage.
It's Final Form has just 12000 HP and is rather easy to finish off but the battle is meant to be quite the endurance test and meant as a long and final battle against all of the mechanical bosses and a big final boss for the Early Hardmode. Helping people get decent loot for the Plantera Fight and Beyond.
Once killed it drops Powerful loot ( Roughly Equivalent of Plantera Drops in terms of Firepower and such ) and 50 or more Gold to help cover the cost of the likely excessive potion use. due to the length of the battle and as a nice reward.
Some Loot Ideas
GIGA BR41N
No Brainer - Just a giant Robotic Brain as a Hat
Floppy Disk - A Wonky and Unusual Boomerang that Wobbles Upwards and Downwards as it Travels. Attacks over a wide Area but theres only 1 of it unlike the Light Disc and Bananarang that can spawn duplicates of itself. '' Did you turn it off and on again? ''
The Scanner - Summon a Probe that will Fly Around, Damaging enemies that make Contact with it and Fires Lasers at a Distance. '' Eye See You! ''
Laser Pointer - High Damage Version Of the GIGA BR41N's Laser you can Point and Fire with. Consumes 5 Mana Per Second and Fires a Solid but Thin Laser. It has a High Pierce and High Damage. '' Just Point and Click! ''
The Foundry
Fogremasters Gloves - Adds Burning Attacks to your Melee Attacks and adds bonus Melee Damage.
Cooling Fan - a single Boomerang that Unfurls and gets Larger as it Travels. Covers a wide Area and has High Pierce.
R4M - A Jousting Lance made out of a stick of RAM and Wires.
Cog Launcher - Consumes Cogs as Ammo. Cogs will Bounce off 1 Surface and deal High Damage with a slow rate of Fire and each Shot having Gravity Affect It.
Electrical Wire - An Electrical Cable as a Whip. Zaps Enemies that are hit for some extra Damage and the Extra Damage Ignore Armour.