Hexadood
Terrarian
What exactly is in this update? (PLEASE BE STEAMPUNK FURNITURE!)Hello all.
Quick update: the patch has cleared Nintendo testing, and we're waiting on a confirmed release date. Nearly there!
What exactly is in this update? (PLEASE BE STEAMPUNK FURNITURE!)Hello all.
Quick update: the patch has cleared Nintendo testing, and we're waiting on a confirmed release date. Nearly there!
Just some major bug fixesWhat exactly is in this update? (PLEASE BE STEAMPUNK FURNITURE!)
He has quite a bit of items though, so it might not happen.Do you suppose perhaps it would be possible to implement the travelling merchant as he was introduced from 1.2.3? Granted this version of the game uses 1.2 as a base and we're getting close to the breaking point for O3DS but I wonder if we'd be able to squeeze that in.
Oh. I see... (Pls nintendo. Add Steampunk furniture and the placeable cogs.)Just some major bug fixes
Nintendo doesn't do these updates, CodeGlue does.Oh. I see... (Pls nintendo. Add Steampunk furniture and the placeable cogs.)
It is quite bothersome. Glad to see I'm not the only one dealing with this. You're exploring then suddenly BOOM @Loki spawns and attacks everywhere.I do like that you guys increased the spawnrate for the goblin army and the pirate evasion, but some spawnrates for some monsters are way too high. It was super frustrating to build a bridge in the underworld when a load of mods just spawned and attacked me everywhere.
This has been brought up a few times, but the answer is no. The internal tech on both O3DS and N3DS isn't strong enough to handle 1.3 content.Do you have any plans to update to 1.3?
Stylist is not in this port. She came in the same update as the Travelling Merchant, and if I'm not mistaken, that was 1.2.4.was the Stylist ever put in this port?
Stylist is not in this port. She came in the same update as the Travelling Merchant, and if I'm not mistaken, that was 1.2.4.
On the topic of 1.3 for 3DS, it has been confirmed that the o3DS has reached its maximum capacity for content in this port, so no more massive content additions will come around for it anymore. The N3DS has a lot more potential for content, and the Larger Worlds update was testing the waters for N3DS-exclusive content.
We will (most likely) be seeing more exclusives for the N3DS in the future, which may or may not include 1.3 content. That's speculation.
It would, to some degree, which would persuade o3DS users to transfer to N3DS. I'm also sure there would be a failsafe like a mystery item, or an item reverting into an Angel Statue, or just something to keep multiplayer from turning into a hot soup. I'm not exactly an out-of-the-box thinker so I can't really think of a good solution off the top of my head.Wouldn't that horribly break the gap between O3DS and N3DS users though?
No problem, the Wiki is really unreliable for those sorts of things. This thread has saved lives and headaches, I tell you lolAnd thank you. It would've saved me a lot of headache if the wiki page specified that the Stylist wasn't in the 3DS port. Heck, it even mentions the 3DS port but only in regards to the lack of dyes to the Stylist's catalogue. Then again, this port is 1.2 + some select 1.2.4 & 1.3 content...
It would, to some degree, which would persuade o3DS users to transfer to N3DS. I'm also sure there would be a failsafe like a mystery item, or an item reverting into an Angel Statue, or just something to keep multiplayer from turning into a hot soup. I'm not exactly an out-of-the-box thinker so I can't really think of a good solution off the top of my head.
No problem, the Wiki is really unreliable for those sorts of things. This thread has saved lives and headaches, I tell you lol
a dedicated quick buff/heal button