I just tried to run Terraria on my 4k. The Game allowed itself to resize the window to almost the 4k (almost 3840x2160 minus any window boarders and the Taskbar).
The Game Ran slowly, very sluggishly. After researching the issue, I quickly found out that its 32bit nature wont allow it to run more then 4GBs and running it at nearly 4k resolutions was eating up all the memory. Kind of disappointing since all the other hardware was almost not being used.
If the game was not being capped off at 4GBs, it would actually use the 8 Core 3.5 GHZ, 32GBs of RAM and the 2 SLI'ed NVIDIA 970s.
As it stands right now, its 32Bit nature just wont use enough to make it smooth playing on a 4k monitor. I don't mind the "Pixalation" of the game style, I just wanted to play with a bigger screen that allowed me to see a wider area of the map. But this 4GB cap wont let me.
The Game Ran slowly, very sluggishly. After researching the issue, I quickly found out that its 32bit nature wont allow it to run more then 4GBs and running it at nearly 4k resolutions was eating up all the memory. Kind of disappointing since all the other hardware was almost not being used.
If the game was not being capped off at 4GBs, it would actually use the 8 Core 3.5 GHZ, 32GBs of RAM and the 2 SLI'ed NVIDIA 970s.
As it stands right now, its 32Bit nature just wont use enough to make it smooth playing on a 4k monitor. I don't mind the "Pixalation" of the game style, I just wanted to play with a bigger screen that allowed me to see a wider area of the map. But this 4GB cap wont let me.