Bellatrix
Terrarian
I'm plenty satisfied with how fast I can dig in this game. I haven't even made shroomite digging claws, because I can already excavate a large area in just a few minutes.
Building, however?
I'm the type of player who actually wants to do something with the countless thousands of dirt and stone blocks in my inventory. It's slow, though, placing blocks one at a time. Hand of creation plus building potion just isn't enough for me when I'm doing a 20,000 block build.
My perfect building tool in Terraria would be something to place blocks in a 3x3 area, and also be able to "stir" them with the RMB.
"stirring" picks one random block in a 5x5 area, and moves it to a random location in that same area.
If the location is empty, it must be orthagonally touching a block.
If the location has a block, they swap locations.
This is repeated many times a second, to quickly make something blocky and unnatural look a lot more natural.
Obviously for a few reasons (griefing, exploits) stirring would have to be limited to only common natural blocks; dirt, mud, stone, ash, sand+similar, as well as all hallow/corruption/crimson variants.
The block placed by the tool could simply be the first block in the player's inventory, seems straightforward enough.
Building, however?
I'm the type of player who actually wants to do something with the countless thousands of dirt and stone blocks in my inventory. It's slow, though, placing blocks one at a time. Hand of creation plus building potion just isn't enough for me when I'm doing a 20,000 block build.
My perfect building tool in Terraria would be something to place blocks in a 3x3 area, and also be able to "stir" them with the RMB.
"stirring" picks one random block in a 5x5 area, and moves it to a random location in that same area.
If the location is empty, it must be orthagonally touching a block.
If the location has a block, they swap locations.
This is repeated many times a second, to quickly make something blocky and unnatural look a lot more natural.
Obviously for a few reasons (griefing, exploits) stirring would have to be limited to only common natural blocks; dirt, mud, stone, ash, sand+similar, as well as all hallow/corruption/crimson variants.
The block placed by the tool could simply be the first block in the player's inventory, seems straightforward enough.