Other A few ideas for the game.

TwentY!

Retinazer
First, make it easier to access otherworldly music. Currently, the only two ways to activate otherworldly music are either playing on a drunk world or having the party girl move in once you have enough npcs. the problem is that I love the otherworldly music and wish i could have it in an entire playthrough of a normal world, not only after making the party girl move in. I would suggest adding an option next to the sound sliders to toggle the otherworldly music once you have a drunk world.

I would also suggest adding a feature with the 1.4.5 seed combinations where you have to discover the special seeds before being able to use them with the seed selector.

Also, add more game progress to the ocean and sky biomes, as those are the two best biomes but there is nothing major you have to do in them unless you are grinding with the Angler. add a boss you have to grind for in those biomes or something cool like that. we already have duke fishron but you grind for him in the mushroom biomes.

There should also be a coral reef biome in one ocean that has unique enemies and treasures.

The Arch Wyvern should be re-added into the game.

The First Fractal should be reintroduced into the game as an upgrade to the Tera Blade, but the First Fractal should be nerfed and added as a Zenith crafting Ingredient. Volcanic Eruption or Daybreak should be added as a Zenith ingredient, too.

There should be an overpowered weapon for all classes, each requiring the same amount of grinding as the Zenith. I like to play as mage, but to be truly overpowered I have to switch to Melee to use the most powerful weapon in the game, capable of dealing over 70,000,000 dps under the right conditions.

The line from the source code "You wake up from a strange dream..." should be added in as the result of either killing the moon lord or beating a new event from a later update.

a release date for 1.4.5 should be given out, without pushing it back like you did last time when you said it would be done by the end of 2024.

Some more pre-hardmode summon armor should be added, along with more early-hardmode additions.

make falling stars more common, just so us mages have to grind less.

re introduce the worm pet from worms 3, get the needed licensing and whatever, because i wish i played when that still existed.

EDIT: also make there be an in game way to reset your achievements so you can completely restart without making a new steam account

EDIT: the moon lord sprite should be switched to the chinese moon lord sprite, because the chinese moon lord is way cooler
 
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um... there's a reason the arch wyverns aren't in the game anymore...

let relogic cook, it ain't that hard. remember, when we have to wait, we get Quality Updates.

there are too many collabs for them to also get the worms pet, so tyou can give up on THAT dream
FALLING STARS fall at a normal rate. just grind, and you'll be fine. i play ranged and i never run out of falling stars when using Star Cannon.
relogic have said numerous times that the first fractal is gone, as much as we want it back.


i agree for the rest though.
 
I disagree with most of these, and the few im okay with arent really that crucial or needed.

Stars already seem super common if you're not using them for the star cannon, so making them even MORE common would be annoying for most players. Maybe a special lunar event where they fall more frequently on some nights? (which is fine since they disappear in the morning)

Reef biome and ocean progression, you could say I agree with (you may like my post on it here: Deeper/extended oceans (structure/biome/Kraken Boss))

But the rest, no.
 
I do like the idea of the First Fractal coming back, but not like that. I would personally like it if it had a chance of being crafted instead of the Zenith on the Zenith seed.
 
I do like the idea of the First Fractal coming back, but not like that. I would personally like it if it had a chance of being crafted instead of the Zenith on the Zenith seed.
Not sure about that, It might be pretty annoying craft and decraft a Zenith in shimmer until obtain it
 
I do like the idea of the First Fractal coming back, but not like that. I would personally like it if it had a chance of being crafted instead of the Zenith on the Zenith seed.
that would lock it behind the zenith seed. the only other thing locked behind that is mechdusa, who is the most annoying boss in the game. i say make it obtainable in a normal world.
 
I haven't yet bothered with that.
Yeah. Imagine Golem being the size of the player, hyped on ten metric tons of sugar, all while you can’t see 3 feet in front of you.
 
Yeah. Imagine Golem being the size of the player, hyped on ten metric tons of sugar, all while you can’t see 3 feet in front of you.
i have watched waffle time playthroughs on ftw and zenith. i saw golem and he just looks goofy.
 
I would also suggest adding a feature with the 1.4.5 seed combinations where you have to discover the special seeds before being able to use them with the seed selector.
I definitely agree with this. I'm not the biggest fan of secret seeds not being secret anymore.
 
For the most part, these are not the greatest suggestions. Like @Tyra said, let Relogic cook. But you cannot for the life of you tell a game developer to have a solid update (release date). The game is still being tweaked and modified, it is still being adjusted, and it takes a lot of time for a game update to even exist, there is planning and work, and several months of consideration before starting.

Relogic needs time for this update, and they want to make it the best update ever. You can't rush game development, even for the sake of finishing. Most of the things stated by this post are really good, but some are just unnecessary for the sake of the game. Redigit has already teased at the First Fractal, and several things. The rest are purely for your convenience; (please do not take offence, I think some of these ideas are good) but need more revising.

If you were a game developer, try and put yourself in Relogic's shoes, this has been in the works for almost a year, maybe more, and they want it to be the greatest part of the game yet.
You can't rush these things.

Other than that, good post! 😊😁
 
For the most part, these are not the greatest suggestions. Like @Tyra said, let Relogic cook. But you cannot for the life of you tell a game developer to have a solid update (release date). The game is still being tweaked and modified, it is still being adjusted, and it takes a lot of time for a game update to even exist, there is planning and work, and several months of consideration before starting.

Relogic needs time for this update, and they want to make it the best update ever. You can't rush game development, even for the sake of finishing. Most of the things stated by this post are really good, but some are just unnecessary for the sake of the game. Redigit has already teased at the First Fractal, and several things. The rest are purely for your convenience; (please do not take offence, I think some of these ideas are good) but need more revising.

If you were a game developer, try and put yourself in Relogic's shoes, this has been in the works for almost a year, maybe more, and they want it to be the greatest part of the game yet.
You can't rush these things.

Other than that, good post! 😊😁
True, but Relogic has kinda put themselves into a GD 2.2 situation. I understand updates take time, but I think it's a bit silly for the devs to keep saying that the update is coming and not releasing it. If the update still needs time, then just say there is no release date - instead of saying there is and going back on that statement.
 
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