Its effective spawn rate could be marginally higher than this farm since the spawn surface is lower, but the difference is negligible, as is the time difference for getting enemies into the kill chamber. Compared to the pyramid design, though, enemies enter the kill chamber far faster and there's no problems whatsoever in processing mimics and skeleton merchants; this farm and the wiki farm are substantially better than the pyramid design. The main advantage of the setup compared to the farm in this guide is that it deals with biome mimics safely, allowing you to easily farm them along with other enemies, and you're able to use a wider variety of weapons to attack enemies directly since you can open a block gap. The downside is no lava, since my design doesn't drop enemies down at all, though a drop of 1 block would be easy to add if you really want the extra damage. Personally I play a lot of GetFixedBoi, where the lack of lava doesn't mean anything, and usually I can still get the DPS needed for maximum farm efficiency either way.
As to why it's on the wiki and nowhere else, that's because I'd rather point to a wiki guide than to a forum post, so I put it on the wiki instead of in a forum post. Ideally the wiki guides are a place where new players can go and learn good information about the game, and that's the goal I had in mind when I was rewriting a handful of them. Don't really have the motivation to work through the boss strategy guides rn, though.