PC A On/Off circuit after a certain amount of time

The Maveboy

Spazmatism
So i've been thinkering with wires lately but i dont seem to find a way to make a on/off thing that turns on/off after a couple of second,is there a way that people can make this?
 
1. what is it that you're wanting to turn on/off
2. what is the duration that you want the device to be on
3. what is the duration that you want the device to be off
4. will the device constantly flip between on and off states, or turn on, then after a short while, turn off and stay off?
 
1. what is it that you're wanting to turn on/off
2. what is the duration that you want the device to be on
3. what is the duration that you want the device to be off
4. will the device constantly flip between on and off states, or turn on, then after a short while, turn off and stay off?
Srry if i wasnt specific last time
1.A mob statur
2.Spawn a single mob
3.Stays off
4.Flip on and off and stays off
 
Okay, next set of questions:

1. What is triggering the spawn of the statue? A timer, a pressure plate, a player sensor?
2. Do you know how to use Logic Gates, Logic Gate Lamps, and Faulty Logic Gate Lamps?
 
1. Is the sensor the player being in a certain area, or a specific spot?
2. how much time after the sensor is triggered do you want the statue to spawn the enemy?
 
Can you take a screenshot of where you want this in your world?

Please include the following:
-Location of the statue
-location of where the triggering spot is, as represented by your player.

I will follow up with a few screenshots that will show how to get this to work.
 
around here i guess
 

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You can set up everything in the dirt box as far down as you want/need, and apply a background wall so it's lost into the shadows.

Player sensor triggers dart trap.
Top dart trap triggers the top Teal Pressure Plate.
This flip-flops the actuated blocks (Both dirt blocks between the dart traps and teal pressure plates have actuators).
This also activates the 5 second timer.
After 5 seconds, the Faulty Logic Gate is triggered.
This causes the AND gate to activate, which causes 3 things:
-turns the Logic Gate Lamp from On to Off
-Triggers the second Dart Trap to react and turn off the 5 second timer.
-Triggers the Statue.

Some testing may be needed to get the wiring just right.
 

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