Certainly Someone
Terrarian
Name: Skeleton Channeler
Spawn Conditions: In dungeon (Dangerous dungeon walls), Plantera has been defeated
Stats: [IDK I'm bad at balancing. Something adjacent to the diabolists]
Appearance: Like the Diabolists and Necromancers but lacking the robes and with a lightning rod impaled into their skull, their bodies (or what's left) wreathed in electric discharges
Method of Attack: Fire a slow moving "Ball Lightning" projectile that bounces off walls and decays after 7~ish second of existing. The "Ball Lightning" is surrounded with a 5-block-radius circular aura around it. Remaining in the Aura for too long (2.7~ish seconds) applies the electrified debuff. Being hit by the "ball lightning" deals damage, destroys the projectile, and applies electrified.
Bestiary entry: "Some argue that the first proto-undead were reanimated using lightning. While this bone mage has modified itself to weaponize such an element, it was not actual created via such means. This is because it is both impossible for lightning to reach the depths of the dungeon and we already know exactly what caused these bones to walk again, that being the age-old curse of the dungeon itself. Interestingly, it was not the madness of the dungeon that led to this undead having an awkward copper rod lodged in it's cranium, rather, whoever these bones belong to was simply off-the-deep-end to begin with."
Loot Pool: magnet sphere 5%
(seriously thought, why are the other mage weapons dropped by bone mages and this one isn't.)
Spawn Conditions: In dungeon (Dangerous dungeon walls), Plantera has been defeated
Stats: [IDK I'm bad at balancing. Something adjacent to the diabolists]
Appearance: Like the Diabolists and Necromancers but lacking the robes and with a lightning rod impaled into their skull, their bodies (or what's left) wreathed in electric discharges
Method of Attack: Fire a slow moving "Ball Lightning" projectile that bounces off walls and decays after 7~ish second of existing. The "Ball Lightning" is surrounded with a 5-block-radius circular aura around it. Remaining in the Aura for too long (2.7~ish seconds) applies the electrified debuff. Being hit by the "ball lightning" deals damage, destroys the projectile, and applies electrified.
Bestiary entry: "Some argue that the first proto-undead were reanimated using lightning. While this bone mage has modified itself to weaponize such an element, it was not actual created via such means. This is because it is both impossible for lightning to reach the depths of the dungeon and we already know exactly what caused these bones to walk again, that being the age-old curse of the dungeon itself. Interestingly, it was not the madness of the dungeon that led to this undead having an awkward copper rod lodged in it's cranium, rather, whoever these bones belong to was simply off-the-deep-end to begin with."
Loot Pool: magnet sphere 5%
(seriously thought, why are the other mage weapons dropped by bone mages and this one isn't.)
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