>>Terrarian<<
Vortex Pillar
Hello people! I've been thinking since the Labor of Love update came, and I thought how there is a lack of new blocks for the other combinations of Shimmer and other liquids (not water). I think that was a lazy decision and I would like to suggest some updates and better versions to it. Let me get started:
- Shimmer + Water will keep as it is, generating Aetherium Block;
- Shimmer + Honey should result in
and
- Shimmer + Lava should result in
- Shimmer + Water will keep as it is, generating Aetherium Block;
- Shimmer + Honey should result in
Royal Jelly Block would have pinkish-violet color, emit light and sparkles.
It would be the only Block in the game that is able to avoid the player to go through it when he is incorporeal.
Enemies that get incorporeal (they just get invisible in practice) by entering the Shimmer can go through this block only.
New crafting recipe: x quantity of the block + Ectoplasm @ Heavy work bench + Ecto mist =
It would be the only Block in the game that is able to avoid the player to go through it when he is incorporeal.
Enemies that get incorporeal (they just get invisible in practice) by entering the Shimmer can go through this block only.
New crafting recipe: x quantity of the block + Ectoplasm @ Heavy work bench + Ecto mist =
The Spectre Block would have the ability to make ghost enemies unable to go through it and instead, collide with it.
- Shimmer + Lava should result in
Shimmerite ore could be really good to melt into bars and bricks (Shimmerite Brick).
With the Shimmerite Bars, there could be made powerful (maybe even OP, if not balanced) armor, depending on the head part:
- Melee bonus: Shimmer Refletion, exactly as the liquid, reflecting all shoot or cast projectiles;
- Ranged bonus: Incorporeal Bullets, makes any ranged projectile shoot by the player able to go through blocks;
- Magic bonus: Ghost, the player goes through blocks with a maximum of a 3 block wide wall laterally and 2 blocks vertically, by pressing the corresponding key 2 times quickly;
- Summon bonus: Necromancer, the player gains the ability to convert a limited amount of enemies to his side when they are killed, making them temporary minions, as they will have a health bar equal to the one they had when they were alive.
With the Shimmerite Bars, there could be made powerful (maybe even OP, if not balanced) armor, depending on the head part:
- Melee bonus: Shimmer Refletion, exactly as the liquid, reflecting all shoot or cast projectiles;
- Ranged bonus: Incorporeal Bullets, makes any ranged projectile shoot by the player able to go through blocks;
- Magic bonus: Ghost, the player goes through blocks with a maximum of a 3 block wide wall laterally and 2 blocks vertically, by pressing the corresponding key 2 times quickly;
- Summon bonus: Necromancer, the player gains the ability to convert a limited amount of enemies to his side when they are killed, making them temporary minions, as they will have a health bar equal to the one they had when they were alive.