Im_ConfuzzledCobalt🥐🌳🐿
Plantera
I know this is a big ask, but cmon, it's been more than a decade since Palladium, Orichalcum & Titanium were added to Terraria.
I want a third set of ores.
Rhenium for tier 1, Pyrite for tier 2, and Inconel for tier 3.
Whilst Cobalt, Mythril, and Adamantite have pure offensive set bonuses, and Palladium, Orichalcum and Titanium have special strange set bonuses, these three would be on the tankier side, providing helpful immunities/bonuses.
Their armors have about 5 more defense than the other 2 ore trios (not including set bonuses) but have lower attack bonuses, and their weapons deal good damage but are slower than the other 2 ore trios.
Rhenium set bonus: You are immune to almost all hazards (Cobwebs don't slow you, spikes don't hurt you, and traps such as darts, boulders, and explosives have their damage reduced by 75%)
Pyrite set bonus: You are immune to all things fire (Lava, cursed flames debuff, etc. Could be great if you struggle with spazmatism and is phenomenal for mining deep underground)
Inconel set bonus (Melee): Enemy melee attacks deal 25% less damage to you
Inconel set bonus (Ranged): Enemy ranged attacks deal 15% less damage to you
Inconel set bonus (Mage): +10% Damage reduction
Rhenium is really useful if you're clumsy
Pyrite is phenomenal for mining and great for bosses such as spazmatism
And you can't go wrong with inconel as it's just straight up tankiness
I want a third set of ores.
Rhenium for tier 1, Pyrite for tier 2, and Inconel for tier 3.
Whilst Cobalt, Mythril, and Adamantite have pure offensive set bonuses, and Palladium, Orichalcum and Titanium have special strange set bonuses, these three would be on the tankier side, providing helpful immunities/bonuses.
Their armors have about 5 more defense than the other 2 ore trios (not including set bonuses) but have lower attack bonuses, and their weapons deal good damage but are slower than the other 2 ore trios.
Rhenium set bonus: You are immune to almost all hazards (Cobwebs don't slow you, spikes don't hurt you, and traps such as darts, boulders, and explosives have their damage reduced by 75%)
Pyrite set bonus: You are immune to all things fire (Lava, cursed flames debuff, etc. Could be great if you struggle with spazmatism and is phenomenal for mining deep underground)
Inconel set bonus (Melee): Enemy melee attacks deal 25% less damage to you
Inconel set bonus (Ranged): Enemy ranged attacks deal 15% less damage to you
Inconel set bonus (Mage): +10% Damage reduction
Rhenium is really useful if you're clumsy
Pyrite is phenomenal for mining and great for bosses such as spazmatism
And you can't go wrong with inconel as it's just straight up tankiness