Scubadog
Skeletron Prime
Right, you know how there are a whole bunch of liquids for the Clentaminator? Well, I've got an idea for another one. It's a bit of a silly one, yes, but I think it'd be a rather nice addition anyway.
I present to you... the watery solution (because a wet solution would be just silly).
Instead of changing the biome, this magical elixir would simply transform any dirt blocks it's sprayed on into mud blocks. Considering how much the current biomes, like jungle and mushroom depend on having a lot of mud present, I think it would be a rather dangerous, yet rewarding addition. Dangerous in the sense that you don't exactly wanna spray it accidentally and turn half of your beautifully crafted rose-garden into a mud-bath, unless you come up with a drying solution that would reverse the effect and rewarding in the sense that you wouldn't have to play god, replacing block by pain-staking mud block in order to have things like above-ground mushroom biomes and extended jungle biomes.
Not to mention, being able to create wide-spread mud fields could help create a desolate wasteland effect in some places, for players who wish to reside in adobe-brick houses.
What do you folks think?
I present to you... the watery solution (because a wet solution would be just silly).
Instead of changing the biome, this magical elixir would simply transform any dirt blocks it's sprayed on into mud blocks. Considering how much the current biomes, like jungle and mushroom depend on having a lot of mud present, I think it would be a rather dangerous, yet rewarding addition. Dangerous in the sense that you don't exactly wanna spray it accidentally and turn half of your beautifully crafted rose-garden into a mud-bath, unless you come up with a drying solution that would reverse the effect and rewarding in the sense that you wouldn't have to play god, replacing block by pain-staking mud block in order to have things like above-ground mushroom biomes and extended jungle biomes.
Not to mention, being able to create wide-spread mud fields could help create a desolate wasteland effect in some places, for players who wish to reside in adobe-brick houses.
What do you folks think?