OOC Abyssal Grotto (OOC)

I have a character idea
Name: Neo

Gender: None (although prefers male pronouns)

Age (Optional): 54

Species: (Old) Robot

Appearance:
He has a Television like head with static, 2 Cyan eyes and antennae, a red triangular body with a blue core visible, 2 blue arms, one has a blaster while the other has a claw.
His legs are green and orange.

Personality (Optional): Highly Observant and curious, but also quite serious at times.

Height (Optional): 5'7

Weight (Optional): 223 lbs

Equipment: Blaster, Claw, Antennae (used for communication with others)

Abilities: Durability, Neo is made of a very durable material.
Maths. He has a built-in calculator.

Strengths: Can survive in Harsh Environments
He's Weather Resistant

Weaknesses: Attacks to his screen

Extras (Optional): Based off of Mettaton

Backstory (Optional): He was originally a machine used for battle, but was forgotten and powered off for 50 years.

Text Color:#809ac2

Theme (Optional):
I don't see any problems with this character so you won't need to change anything, but already two new users have joined in quick succession and the RP is starting to become too overwhelming for me to keep up with.
Unfortunately I'm going to have to put your application on hold until things slow down again (honestly might happen quite soon, or may be longer, not sure), until then I'd recommend reading through the IC thread so you can be caught up with the story.
 
I have a character idea
Name: Neo

Gender: None (although prefers male pronouns)

Age (Optional): 54

Species: (Old) Robot

Appearance:
He has a Television like head with static, 2 Cyan eyes and antennae, a red triangular body with a blue core visible, 2 blue arms, one has a blaster while the other has a claw.
His legs are green and orange.

Personality (Optional): Highly Observant and curious, but also quite serious at times.

Height (Optional): 5'7

Weight (Optional): 223 lbs

Equipment: Blaster, Claw, Antennae (used for communication with others)

Abilities: Durability, Neo is made of a very durable material.
Maths. He has a built-in calculator.

Strengths: Can survive in Harsh Environments
He's Weather Resistant

Weaknesses: Attacks to his screen

Extras (Optional): Based off of Mettaton

Backstory (Optional): He was originally a machine used for battle, but was forgotten and powered off for 50 years.

Text Color:#809ac2

Theme (Optional):
Well activity in group B just kinda stopped, so your character is now accepted and you can put it into group B.
I'd recommend reading the first page of the IC thread for info on the groups, and then I can also give a summary of the plot so far if necessary.
 
Technically it's an upgrade from sidekick to a main character. They might've died, but at the same time they have a temporary fusion with Essentia.

Changes in the character sheets:
- Removed Trusty from Garry's equipment (that birb died, but the soul is not gone)
- Irradium Burstgun is considered broken, and as thus, no longer a working weapon.
- Garry's curse triggered. Expect the sheet to change.
+ New sheet for Ol' Trusty the... phoenix? They should be in same group as Garry, however.

Name: Ol' Trusty (calls themselves Trusty)

Gender: Male

Age (Optional): Around 6 years.

Species: Formerly Honchkrow, now phoenix.

Appearance: None so far, shares Essentia's body. Will be updated once they split from Essentia.

Personality (Optional): A kind of a birb that never lets others replace them in eyes of Garry. A yandere, per say. A brave one that has been trained to obey their trainer no matter what. It's also quite easy to get on their nerves or 'rival-list'. They don't mind a ghostly friend.

Equipment: None. Is the birb able to carry anything anyway? Oh wait, a held item, but Trusty has no held item.

Abilities: Same as Essentia, BUT with the original moveset mostly intact...
Wing Attack: A weaker version of a fire form where Trusty changes the feathers of the wings into pure flames.
Assurance: Trusty can follow up attacks of anyone who attacked previously, striking the points where they already bleed. However, it's weakened if anything doesn't connect.
Pursuit: On Trusty's/trainer's discretion, they may attack a target. They will strike a little ahead of the target with dark energy.

Strengths:
Same as Essentia, plus a somewhat vast knowledge on how to fight an enemy due to time spent fighting in Pokemon battles.

Weaknesses: Danger ignorance and lack-of-soul problems are mostly excluded from the shared weakness list with Essentia. However, they're very unruly when paired with non-Garry Eldwings ally (and outright near-hostile when they try to replace Trusty) and isn't really able to hold back on anything.

Extras (Optional): Originally a side-character to Garry Eldwings, made a main character due to Essentia's ability.

Text Color: #111222
 
Screw it, it’s been years since I’ve last done a proper rp, but I’ll apply.

Name: Pip

Gender: Male

Age (Optional): 3 (26 in rat biology)

Species: Rodent/Rat

Appearance: A short rat that stands and walks on its hind legs. Wears literally nothing because it’s a rat. He has white fur, black beady eyes and for some odd reason, a purple and gold amulet on his neck?

Personality (Optional): A greedy, self centered bastard who only cares for those closest to him, and of course himself.

Height (Optional): 3’2 (big rat)

Weight (Optional): 50-ish pounds

Equipment: Purple amulet

Abilities: Stealth, Sensitive hearing, intelligence

Strengths: Excellent climber, swimmer, problem solver and survivalist

Weaknesses: Quick to die from starvation, strong sense of smell, which I put as a weakness since it’s a double edged sword, easy to get sick

Extras (Optional):

Backstory (Optional): Will be explain in RP

Text Color: Purple (The second I figure out how

Theme (Optional): RAT
 
Screw it, it’s been years since I’ve last done a proper rp, but I’ll apply.

Name: Pip

Gender: Male

Age (Optional): 3 (26 in rat biology)

Species: Rodent/Rat

Appearance: A short rat that stands and walks on its hind legs. Wears literally nothing because it’s a rat. He has white fur, black beady eyes and for some odd reason, a purple and gold amulet on his neck?

Personality (Optional): A greedy, self centered bastard who only cares for those closest to him, and of course himself.

Height (Optional): 3’2 (big rat)

Weight (Optional): 50-ish pounds

Equipment: Purple amulet

Abilities: Stealth, Sensitive hearing, intelligence

Strengths: Excellent climber, swimmer, problem solver and survivalist

Weaknesses: Quick to die from starvation, strong sense of smell, which I put as a weakness since it’s a double edged sword, easy to get sick

Extras (Optional):

Backstory (Optional): Will be explain in RP

Text Color: Purple (The second I figure out how

Theme (Optional): RAT
Sorry for taking so long but accepted, your character can join group B (check the first page of the IC for info on the groups if you haven't yet) since many characters there have gone MIA...
 
Sorry for taking so long but accepted, your character can join group B (check the first page of the IC for info on the groups if you haven't yet) since many characters there have gone MIA...
Epic
 
Name: Soot

Gender: blob

Age (Optional): N/A

Species: N/A

Appearance: Take a slugcat from rainworld, now make it roughly 3 feet long and covered in an ashy texture. That’s really it.

Personality (Optional): Curious, playful, and timid at times.

Height (Optional): 3ft long, maybe a foot tall?

Weight (Optional): 30-ish pounds.

Equipment: None

Abilities: Insane maleability of its own body makes it very hard to kill given its slime-like composition. It’s able to squeeze through tight spaces with ease. As a defense mechanism, it can light itself ablaze, briefly burning hotly until it sluffs off it’s layer of soot, it’s pale grey surface showing beneath

Strengths: Small, agile, good survival skills

Weaknesses: Weak, a bit stupid, and timid at times.

Extras (Optional): MD-AAS’ unintentional companion.

Has no mouth, eats by coating itself in the dust, absorbing it slowly through its skin.

Backstory (Optional): A slimy creature feeding on the ash for which it gets its name, Soot lives a simple life looking for more charred material to “eat.”

Text Color: 475577

Theme (Optional): none.
 
Name: Soot

Gender: blob

Age (Optional): N/A

Species: N/A

Appearance: Take a slugcat from rainworld, now make it roughly 3 feet long and covered in an ashy texture. That’s really it.

Personality (Optional): Curious, playful, and timid at times.

Height (Optional): 3ft long, maybe a foot tall?

Weight (Optional): 30-ish pounds.

Equipment: None

Abilities: Insane maleability of its own body makes it very hard to kill given its slime-like composition. It’s able to squeeze through tight spaces with ease. As a defense mechanism, it can light itself ablaze, briefly burning hotly until it sluffs off it’s layer of soot, it’s pale grey surface showing beneath

Strengths: Small, agile, good survival skills

Weaknesses: Weak, a bit stupid, and timid at times.

Extras (Optional): MD-AAS’ unintentional companion.

Has no mouth, eats by coating itself in the dust, absorbing it slowly through its skin.

Backstory (Optional): A slimy creature feeding on the ash for which it gets its name, Soot lives a simple life looking for more charred material to “eat.”

Text Color: 475577

Theme (Optional): none.
Accepted.
Shout out to 'blob', gotta be one of my favorite genders.
 
Name: Soot

Gender: blob

Age (Optional): N/A

Species: N/A

Appearance: Take a slugcat from rainworld, now make it roughly 3 feet long and covered in an ashy texture. That’s really it.

Personality (Optional): Curious, playful, and timid at times.

Height (Optional): 3ft long, maybe a foot tall?

Weight (Optional): 30-ish pounds.

Equipment: None

Abilities: Insane maleability of its own body makes it very hard to kill given its slime-like composition. It’s able to squeeze through tight spaces with ease. As a defense mechanism, it can light itself ablaze, briefly burning hotly until it sluffs off it’s layer of soot, it’s pale grey surface showing beneath

Strengths: Small, agile, good survival skills

Weaknesses: Weak, a bit stupid, and timid at times.

Extras (Optional): MD-AAS’ unintentional companion.

Has no mouth, eats by coating itself in the dust, absorbing it slowly through its skin.

Backstory (Optional): A slimy creature feeding on the ash for which it gets its name, Soot lives a simple life looking for more charred material to “eat.”

Text Color: 475577

Theme (Optional): none.
Slugcat spotted, you are now mine.
 
Because I'm insane, I'm going to offer 4 characters. You simply pick the one you want me to use.
Name: Nesanica
Species: Dragon...?
Gender: We are not sacrificing someone to find out.
Appearance: A strange draconic figure, violet in color. All manner of runes are carved into the neck, and the body itself is seemingly made of an entirely different material than the head, despite both being scale-like.
Items/Equipment: None.
Abilities: Dulled Existence: Nesanica being observed is enough to dull one's perception of reality, resulting in symptoms not unlike sleep-deprivation.
Call to Dreams: With a yawn, Nesanica belts out a powerful pulse of sleep magic. It does not seem to have control over this.
Rest of Darkness: Anyone who falls asleep under Nesanica's influence suffers horrific nightmares.
Shattered Veil: Should Nesanica ever be awoken, they enter an unrelenting rampage, becoming nigh unstoppable. Fortunately, they rarely do, and rarely for long.
Weaknesses: Nesanica is always in a deep slumber. Despite this, they are capable of movement and action.
Text Color: 1ABC9C
Name: Levri

Gender: Male...?

Species: Was human, once...

Appearance: A corpse given life. The eyes sunken and black, hair greasy and matted down along the skull. Several various cuts and other injuries dot their face that no longer heals. They wear the tattered remains of an old black jacket, with an equally damaged navy-green shirt and beige pants. On their right wrist is a band of some kind, a simple wooden bauble depicting a viper on it.

Personality (Optional): Despite being undead... they are still themself. Still wanting to make people happy do they get through the hell of today. Still trying his hardest to help.

Equipment: What he had was given away long ago.

Abilities: As befitting a zombie, his body has stopped all natural processes typically associated with life. In addition, he no longer feels pain (or at least, a heavily reduced amount), and can push his body to limits without care for damage that might cause. He can, of course, infect another with his bite, but he'll never do that.

Strengths: Can laugh at anything that messes with biological functions, since he doesn't have any anymore.

Weaknesses: He's still a corpse, so naturally he's not hard to put down. To any outside perspective, he still looks and sounds like a zombie, so communication for him is... difficult. More refined motor control is no longer possible, at least, without extreme effort. Still feels the zombie urge to consume other people, despite how much he doesn't want to.

Extra: Whenever he says something I'll still write what he's actually saying, but to everyone else it's typical zombie noises.

Text Color: 94b21c
Name: Unknown

Nickname/Alias: The Knights (collective), Big Knight, Little Knight, Littler Knight (individual)

Gender: Male?

Species: Human?

Appearance:
A trio of Knights, all dressed in traditional knight armor. Each have a insignia of a large green eye on the inside of their left hand, and a circle cracking into multiple pieces on their back. The Knights themselves are all of various Heights, with Littler Knight being the tallest, and Big Knight being the shortest.

Personality: you know the traditional knight stereotypical personality that gets parodied to hell and back nowadays? Crank that up to 11 and then some.

Equipment/Tools: Each of the Knights wields a different weapon. Big Knight carries a claymore (which is bigger than him), Little Knight wields a trident, and Littler Knight has a combination of a chainsaw and a battleaxe.

Abilities/Magic: Each of the Knights has one trait.
Big Knight: Can temporarily become even bigger than Littler Knight. His claymore grows to match.
Little Knight: Can help lessen the strain on the other Knight's abilities, letting them use theirs longer.
Littler Knight: Can temporarily make his opponent smaller than Big Knight. Is passively stronger against people shorter than him, scaling with the difference.

Strengths: Immense sense of camaraderie, so they'll never turn on each other. Their powersets, while goofy, compliment each other well, and they have learned some devastating combo moves. Have all seemingly been enchanted to some level, as they can take far more punishment then what should be possible.

Weaknesses: If one Knight falls, the other 2 do as well. Not very liked by people due to their personalities, and they seem to be cursed to get constantly put in situations that feel ripped out of cartoons

Height: 4'0 (Big Knight), 5'5 (Little Knight), 6'8 (Littler Knight), 9'1 (Big Knight using size altering)

Text Colour: 123456
First Name or Nickname: Harler

Gender: ...Yes

Age: Unknown

Personality: Very possessive of their stuff. Definitely has kleptomania and will fight God over a shiny rock.

Species: Monster (Ghost)

Speech Font/color: Courier New

Appearance: A large collection of flowers and vines, in a similar appearance to the Swamp Monster from Avatar the Last Airbender. Scattered amongst the flora is what most would consider garbage; empty cases, broken pencils, things like that. Where the head should be, a Roman Comedy mask is there, one large crack running through the middle.

Magic: When within their body, plant-based magic and healing magic. When outside of it, lightning magic.

Skills/Abilities: Due to not being fused with their body, can leave it in case of emergency (good luck making them though), very good at stealing things (don't ask), and despite their... odd choices in collection, can actually give good estimates on things value.

Strengths/Weaknesses: While outside their body, is immune to any and all physical attack; likewise, hitting them with magic absolutely ruins them.
Kleptomania is not a good trait to have. I don't think more needs to be said.
While within their body, comically slow. Fortunately, they can just grab you with vines at pull you close.
Does not seem to understand the concept of lying.
 
Because I'm insane, I'm going to offer 4 characters. You simply pick the one you want me to use.
Name: Nesanica
Species: Dragon...?
Gender: We are not sacrificing someone to find out.
Appearance: A strange draconic figure, violet in color. All manner of runes are carved into the neck, and the body itself is seemingly made of an entirely different material than the head, despite both being scale-like.
Items/Equipment: None.
Abilities: Dulled Existence: Nesanica being observed is enough to dull one's perception of reality, resulting in symptoms not unlike sleep-deprivation.
Call to Dreams: With a yawn, Nesanica belts out a powerful pulse of sleep magic. It does not seem to have control over this.
Rest of Darkness: Anyone who falls asleep under Nesanica's influence suffers horrific nightmares.
Shattered Veil: Should Nesanica ever be awoken, they enter an unrelenting rampage, becoming nigh unstoppable. Fortunately, they rarely do, and rarely for long.
Weaknesses: Nesanica is always in a deep slumber. Despite this, they are capable of movement and action.
Text Color: 1ABC9C
Name: Levri

Gender: Male...?

Species: Was human, once...

Appearance: A corpse given life. The eyes sunken and black, hair greasy and matted down along the skull. Several various cuts and other injuries dot their face that no longer heals. They wear the tattered remains of an old black jacket, with an equally damaged navy-green shirt and beige pants. On their right wrist is a band of some kind, a simple wooden bauble depicting a viper on it.

Personality (Optional): Despite being undead... they are still themself. Still wanting to make people happy do they get through the hell of today. Still trying his hardest to help.

Equipment: What he had was given away long ago.

Abilities: As befitting a zombie, his body has stopped all natural processes typically associated with life. In addition, he no longer feels pain (or at least, a heavily reduced amount), and can push his body to limits without care for damage that might cause. He can, of course, infect another with his bite, but he'll never do that.

Strengths: Can laugh at anything that messes with biological functions, since he doesn't have any anymore.

Weaknesses: He's still a corpse, so naturally he's not hard to put down. To any outside perspective, he still looks and sounds like a zombie, so communication for him is... difficult. More refined motor control is no longer possible, at least, without extreme effort. Still feels the zombie urge to consume other people, despite how much he doesn't want to.

Extra: Whenever he says something I'll still write what he's actually saying, but to everyone else it's typical zombie noises.

Text Color: 94b21c
Name: Unknown

Nickname/Alias: The Knights (collective), Big Knight, Little Knight, Littler Knight (individual)

Gender: Male?

Species: Human?

Appearance:
A trio of Knights, all dressed in traditional knight armor. Each have a insignia of a large green eye on the inside of their left hand, and a circle cracking into multiple pieces on their back. The Knights themselves are all of various Heights, with Littler Knight being the tallest, and Big Knight being the shortest.

Personality: you know the traditional knight stereotypical personality that gets parodied to hell and back nowadays? Crank that up to 11 and then some.

Equipment/Tools: Each of the Knights wields a different weapon. Big Knight carries a claymore (which is bigger than him), Little Knight wields a trident, and Littler Knight has a combination of a chainsaw and a battleaxe.

Abilities/Magic: Each of the Knights has one trait.
Big Knight: Can temporarily become even bigger than Littler Knight. His claymore grows to match.
Little Knight: Can help lessen the strain on the other Knight's abilities, letting them use theirs longer.
Littler Knight: Can temporarily make his opponent smaller than Big Knight. Is passively stronger against people shorter than him, scaling with the difference.

Strengths: Immense sense of camaraderie, so they'll never turn on each other. Their powersets, while goofy, compliment each other well, and they have learned some devastating combo moves. Have all seemingly been enchanted to some level, as they can take far more punishment then what should be possible.

Weaknesses: If one Knight falls, the other 2 do as well. Not very liked by people due to their personalities, and they seem to be cursed to get constantly put in situations that feel ripped out of cartoons

Height: 4'0 (Big Knight), 5'5 (Little Knight), 6'8 (Littler Knight), 9'1 (Big Knight using size altering)

Text Colour: 123456
First Name or Nickname: Harler

Gender: ...Yes

Age: Unknown

Personality: Very possessive of their stuff. Definitely has kleptomania and will fight God over a shiny rock.

Species: Monster (Ghost)

Speech Font/color: Courier New

Appearance: A large collection of flowers and vines, in a similar appearance to the Swamp Monster from Avatar the Last Airbender. Scattered amongst the flora is what most would consider garbage; empty cases, broken pencils, things like that. Where the head should be, a Roman Comedy mask is there, one large crack running through the middle.

Magic: When within their body, plant-based magic and healing magic. When outside of it, lightning magic.

Skills/Abilities: Due to not being fused with their body, can leave it in case of emergency (good luck making them though), very good at stealing things (don't ask), and despite their... odd choices in collection, can actually give good estimates on things value.

Strengths/Weaknesses: While outside their body, is immune to any and all physical attack; likewise, hitting them with magic absolutely ruins them.
Kleptomania is not a good trait to have. I don't think more needs to be said.
While within their body, comically slow. Fortunately, they can just grab you with vines at pull you close.
Does not seem to understand the concept of lying.
They all seem reasonable to me, my choice would probably be first or last one but since all of them look good I'll wait a bit to let everyone else who wants to vote on it.
 
Hm, Nesanica will only compound Garry's own nightmares... but Trusty and Nogent? Hmmm...
Would a Radien (a silicon-based lifeform) get infected by a bite, or does it only do that to biological lifeforms?
The fools will, if in Garry's group, get a quick lecture on opportunism when necessary... with words alone.
And Harler... hm, they will ruin Garry's day a few times, but Nogent wouldn't mind much.

My choice? Still Nesanica.
 
My choice would be Harler;
I've seen AtLA, so I think an AtLA reference would be cool,
and I think Nesanica wouldn't be a good choice.
"There's only room for 1 sleep-deprived person in this RP! Get out or I'll call the police!"
 
My choice would be Harler;
I've seen AtLA, so I think an AtLA reference would be cool,
and I think Nesanica wouldn't be a good choice.
"There's only room for 1 sleep-deprived person in this RP! Get out or I'll call the police!"
Garry hasn't truly hit the sleep deprivation yet. Just a FYI.
And what are you planning to insert into this RP? :p
 
Garry hasn't truly hit the sleep deprivation yet. Just a FYI.
And what are you planning to insert into this RP?
Whoops, I thought this was the Solitarus ooc lol.
Since Undead Miner's undead, his perception of reality would be slightly subpar, so I still think Harler would be better.
 
Whoops, I thought this was the Solitarus ooc lol.
Since Undead Miner's undead, his perception of reality would be slightly subpar, so I still think Harler would be better.
I suppose that's only considering Group B, right?
 
I imagine people here can guess as to which I'd vote for...

Though is Nesanica's yawn a radius or more directional? Or is it everyone that hears it?
 
Honestly, I don't really care about which one you use, seeing as Valve doesn't really have any trauma or past memories to specifically cause a connection with someone.

Also your character might go to Group A and since I only got Valve, then it wouldn't matter

(although to be fair, he isn't entirely developed yet)
 
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