tModLoader Ad Astra: A series of mods.

-Added 3 add-ons for the future.
 
Alright, just wanted all to know:
I won't be making THIS specific mod (with Alchemist class and such) first.
I plan on doing a mod with something easier to start off with, like a mod based on armor or weapons, before I go off and try to make a whole new class.
Just wanted yall to know.
 
I think it is best to start of small, and than work up to this. So this might not start for a few years, I should be more experienced when I get to it.
 
Make a mod that adds your cats
 
Make a mod that adds your cats
I mean
I can make a quick mod for that
that would be funny ngl
I would like you to try and make my cats sprites for it though
 
I mean
I can make a quick mod for that
that would be funny ngl
I would like you to try and make my cats sprites for it though
We're going to have to have spriting lessons, aren't we? Because I suck at teaching...
 
We're going to have to have spriting lessons, aren't we? Because I suck at teaching...
nah
they are just cats
how hard could it be?
 
We're going to have to have spriting lessons, aren't we? Because I suck at teaching...
May I piggyback on said lessons
This is a skill that currently feels like magic to me
And it is a magic I would like to WIELD
 
May I piggyback on said lessons
This is a skill that currently feels like magic to me
And it is a magic I would like to WIELD
Sure why not

I am nowhere near experienced enough in lessons nor spriting to give these
 
Sure why not

I am nowhere near experienced enough in lessons nor spriting to give these
The sprites I've seen are good enough for the 101 equivalent of the course
 
Just want to pop in and say you guys can always reference my sprites when needed! I would give direct tips but I'm not good enough at lessons to do so
 
The first mod I'll do will be called Ad Astra: Loricatorum. It will focus around reworking existing armors and adding new ones.
 
The first mod I'll do will be called Ad Astra: Loricatorum. It will focus around reworking existing armors and adding new ones.
What armors do you plan on reworking?
 
What armors do you plan on reworking?
I should have said set bonuses, I will be reworking those instead of the armor. The ones that are either boring stat increases or that I feel don’t do enough, which are:
Fossil
Necro
Pearlwood
Cobalt
Mythril
Adamantite
Turtle
Tiki
Spooky
And maybe a few more.
 
Also me and Aster had a cool idea of having my mods (the Spencer's mods line), Ultima Lux, and Ad Astra be all compatible. (maybe i should do something with my title)

Do you like that idea?
 
Also me and Aster had a cool idea of having my mods (the Spencer's mods line), Ultima Lux, and Ad Astra be all compatible. (maybe i should do something with my title)

Do you like that idea?
Sure do
 
I might have to change a few things about my mod, especially as the BBEG of my mod is LITERALLY a hyperpowered version of myself, and self-inserts are stupid.
 
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