Waasephi🌳
Official Terrarian
I really like both the Granite and Marble biomes, they hold some of my favorite building blocks and such, but outside of building blocks they don't really have too much content.
Out of the 2 the Marble biome has gotten much more love, having an armor set and a few weapons (hell as of 1.4.4 its even required for the ankh shield), but the granite has basically nothing.
I suggest adding a new enemy to the hardmode granite biome, as well as a respective weapon, and maybe a hardmode armor set?
I have a suggestion of what the content could be, not what i want in the game, including a concept sprite to spice it up a little bit.
The Unstable Granite Core
Not a super complex enemy, but one that, like the medusa you don't want to be caught near.
It floats toward the player and once it gets close enough it explodes doing massive damage (potentially killing itself in the process)
Granite Energy Staff
Dropped from the Granite Core
A slower magic weapon that summons a concentration of energy on the cursor, explodes on release (similar function to a magic missile weapon)
Has less immediate DPS and instead has a powerful AoE with high damage, like a bomb
Granite Armor
(I don't like making armors so I simply will not, probably would look like a granite golem in appearance)
Could be dropped by Granite Golems in hardmode only?
A decent tank multiclass armor, a lot of defense and damage reduction bonuses but little to no mobility (A counterpart to Crystal Assassin armor perhaps?)
A majority of armors stats in terraria are based around dealing more damage, so why not one more based around taking less?
There could always be more to be added to these biomes, but I don't want to add too much to this, I mainly want to get the idea across.
Moral of the story, more early hardmode content variety is always nice.
Out of the 2 the Marble biome has gotten much more love, having an armor set and a few weapons (hell as of 1.4.4 its even required for the ankh shield), but the granite has basically nothing.
I suggest adding a new enemy to the hardmode granite biome, as well as a respective weapon, and maybe a hardmode armor set?
I have a suggestion of what the content could be, not what i want in the game, including a concept sprite to spice it up a little bit.
The Unstable Granite Core
Not a super complex enemy, but one that, like the medusa you don't want to be caught near.
It floats toward the player and once it gets close enough it explodes doing massive damage (potentially killing itself in the process)
Granite Energy Staff
Dropped from the Granite Core
A slower magic weapon that summons a concentration of energy on the cursor, explodes on release (similar function to a magic missile weapon)
Has less immediate DPS and instead has a powerful AoE with high damage, like a bomb
Granite Armor
(I don't like making armors so I simply will not, probably would look like a granite golem in appearance)
Could be dropped by Granite Golems in hardmode only?
A decent tank multiclass armor, a lot of defense and damage reduction bonuses but little to no mobility (A counterpart to Crystal Assassin armor perhaps?)
A majority of armors stats in terraria are based around dealing more damage, so why not one more based around taking less?
There could always be more to be added to these biomes, but I don't want to add too much to this, I mainly want to get the idea across.
Moral of the story, more early hardmode content variety is always nice.