Pericles_Corde
Terrarian
I don't know if that's the right place to post it, but I post it here because it affects a biome, or technically two biomes.
The idea is short and simple. What I have noticed is that whenever a meteorite lands in the desert, it is really difficult to get all of the ores. Sand falls, it is generally even more dangerous to mine the meteorite, etcetera. My thought was that we could add a mechanic to the desert whenever a meteorite lands. Once the meteorite spawns in the desert, nearby sand is converted into glass. Why? Because it's logical. And it would make mining it a lot easier.
Besides, that could also be a cool new source to get glass from. Perhaps you could make it a special type of glass... "Reinforced glass" that could maybe be turned into something. Like armor. Though, glass armor sounds painful if you get hit to be honest.
Well, if that's the wrong spot to suggest that, please move it into the right section.
Best regards ~ Pericles Corde
The idea is short and simple. What I have noticed is that whenever a meteorite lands in the desert, it is really difficult to get all of the ores. Sand falls, it is generally even more dangerous to mine the meteorite, etcetera. My thought was that we could add a mechanic to the desert whenever a meteorite lands. Once the meteorite spawns in the desert, nearby sand is converted into glass. Why? Because it's logical. And it would make mining it a lot easier.
Besides, that could also be a cool new source to get glass from. Perhaps you could make it a special type of glass... "Reinforced glass" that could maybe be turned into something. Like armor. Though, glass armor sounds painful if you get hit to be honest.
Well, if that's the wrong spot to suggest that, please move it into the right section.
Best regards ~ Pericles Corde