Amazon no longer supports Flash

Charmander27

Queen Bee
Amazon, as of 10/20/2015 is no longer supporting Flash to play their videos.

This means, for Firefox users (like me) due to licensing issues, you can no longer watch Amazon Video or Amazon Prime Video on your browser.


My opinion:
I'm actually pretty peeved about this, as I absolutely and utterly hate Google Chrome, which Amazon's customer support suggests me to switch to.

Licensing is becoming a huge joke in the electronics industry, and I hope IP monopolies become legal someday soon so that I can run everything on ONE device on ONE browser and have ONE installer for games because I'm sick to death of all these hoops and all these programs and all these consoles. I want everything to fit in a shoe box, not a mansion.
 
Hmm. I also have used Firefox to watch Amazon Videos, I'm a Prime member, and I don't recall getting notified of this change. Do you happen to have a link to this policy change?

I was always prompted to use Microsoft Silverlight for video playback, though. Even that doesn't seem to work now. The message I get is something about the DRM state no longer being valid, and the steps Amazon has for troubleshooting that don't seem to resolve the issue.

I also detest using Chrome, I don't even want to install it on my desktop.
 
I also detest using Chrome, I don't even want to install it on my desktop.
I won't either. I've been using IE ;( to watch prime, since I already have paid for subscriptions to various seasons of shows (I don't have cable and like on-demand video), so it's my main source of TV that is not on Hulu.

AFAIK, Firefox won't pay licensing for HTML5? I don't have reliable sources for this, though, only internet tabloids.

http://www.amazon.com/gp/help/customer/display.html?nodeId=201422810 says that you can use Firefox, but when you actually try to run the video, I get the following message:

Amazon Video said:
Unsupported Browser

Amazon Video isn’t supported on the 64-bit version of Firefox. We recommend using our HTML5 video player on Google Chrome, Internet Explorer 11 on Windows 8.1 or later, Microsoft Edge, or Opera.
 
I don't use Amazon, Hulu, or any of those other similar services to get my shows, but HTML5 is a open standard and no one has to pay to license it, just like HTML and XHTML before it. I think the problem is the same as most of Firefox's other problems: they are too busy trying to imitate Chrome-like fads and haven't properly implemented the video element.
 
Glad I never used Amazon video for anything, lol.

But yeah, this "Special Tree House" Syndrome where everybody wants to peddle their own software for everything is getting annoying. It used to be that there was just Steam... now there's Origin and Uplay too entering the works.

And apparently, now people are getting their panties in a bunch over who can play video with what browsers...

I've always wondered why they don't just all get together, and make video embedding standard in web browsers instead of requiring any plug-in at all, just make it standard like page rendering. That way we could nix flash altogether, and all of the vulnerabilities it brings (it'd be one less thing I'd have to update constantly!).
 
I was a curious, so I did some reading on this issue.

What I'm fairly certain of: The fault seems to lay squarely in the lap of Amazon and not Firefox in this case. Amazon is, apparently, not serving the new HTML5 video to firefox users, but they are to Chrome, IE11 and Microsoft Edge, and, for some reason, Opera. The reason seems to be that Amazon designed their own player so they could add great features (sarcasm) like autoplay and, I'm guessing, that the player is not standards complaint, so the browsers have to jump extra hoops to make it work. It isn't surprising that the giants Google and Microsoft have added special support for their buddy giant Amazon's special snowflake video player. Hopefully firefox, the only browser not owned by a giant corporation, will work out the extra steps at some point, but that still won't matter if Amazon won't serve them the content.

What I think but can't be sure of: I'm betting that Amazon greased the wheels at Google and Microsoft with a bit of payola to get their crappy player working in those browsers. I wouldn't be surprised to start seeing more of this kind of shenanigans as Google, Microsoft, Amazon, and the other big tech companies tighten their alliances and grip on the web by trying to force out the only browser that isn't part of their little proprietary club.

It used to be that there was just Steam... now there's Origin and Uplay too entering the works.

It used to be that there wasn't even Steam and everyone could just start their games without having to log into any third-party systems at all. When everyone practically fell down on their knees praising Steam for adding DRM to their games, it was a forgone conclusion that other companies were going to jump on the bandwagon.

I've always wondered why they don't just all get together, and make video embedding standard in web browsers instead of requiring any plug-in at all

That is literally what HTML5 and the video element have done. Unfortunetly, now the special snowflake syndrom has moved to the video players as the new place where compainies can buck the standards and try be different or force stupid features, such as auto-play. Maybe if we fight for another 15 years (how long it took to get HTML5 after XHTML) video players will get standardized or, just as likely, the mobile world, where every company has to have their own operating system and every website has to have its own app, will completely kill off the open web all together.
 
It used to be that there wasn't even Steam and everyone could just start their games without having to log into any third-party systems at all. When everyone practically fell down on their knees praising Steam for adding DRM to their games, it was a forgone conclusion that other companies were going to jump on the bandwagon.

Before Steam, you had a bunch of CD cases and CDs laying around, or you had websites like Direct2Drive, where you would hope that the game you wanted to play was still available a few years later, or in the case of CDs, you hoped that you didn't lose the installation CDs.

Then you had things like Spore's DRM where you were only permitted to install the game 3 times and then that was it, if you changed computers a 4th time... you were out of luck.

When Steam entered the picture, Steam gave us a standard DRM and required the app to run, but look at all the awesome things Steam does. It gives us a three-click purchase & install system, auto-updating system, an in-game messaging system that does not require you to alt-tab out of games (it even works on many Non-Steam games!) and now they've more recently updated Steam to add even more functionality, such as Big Picture Mode (which basically turns your PC into a Console) and Player Reviews (you can mouse over a game to get an x% of who thought the game was good vs who thought it was bad and/or read reviews as to why).

Are you truly trying to tell me that we were better off before Steam? Was going to a Brick&Mortar and having 30, 40, 50 CDs laying around better than one program that could be installed on any computer, capable of re-downloading the same game an infinite amount of times? Everybody likes to cry about "OH NO, IT'S GOT DRM!!!!!!!"

The DRM is non-invasive (unless the developer of the game enforces another layer of DRM, like uPlay), you buy, download, and play. The only minor thing is you need Steam to be running to play, but....so? What's your point? It has 99.9% uptime, and it will usually allow you to play offline (though sometimes Cloud Saves aren't available during offline play, but you can opt out of Cloud Saves per-game if you only play on one computer).

Yes, Steam has DRM and it started out as a DRM Platform, but it has become so much more. The DRM is powerful and it is very difficult to "hack" most games (unless the developers expressly program it otherwise) gotten from Steam.... but yet Steam gives us so much more than just DRM.

Steam enforces DRM, but yet makes the whole experience of buying, updating, and playing the game as flawless as can be.

It doesn't shove ads in your face, except for 1 popup window that spawns when you exit a game, and the front store page that loads when you first boot Steam up (you can always click on Library to exit it at any time).

I honestly don't see what's so wrong and evil about Steam, to be honest. It ensures that developers get their money (though Valve does take a cut, but the developers agree to this), and it is a huge force behind what makes indie games possible, but yet gives us so many benefits to using it.

In fact, I keep forgetting that Steam is a DRM platform because I more view it as my "One-Stop Game Shop". Other than EA (whose games I wouldn't touch with a 50ft pole anyways), nearly any game for PC can be found there (except for extremely old stuff) and it maintains and launches all of my games (except emulators lol), and allows me to chat with several of my friends.

The Fact it is DRM.... I don't even notice whatsoever. That's what we call "non-invasive DRM". If I had a choice to download a game from The Pirate Bay or buy it on Steam...... I'd buy it on Steam because 1). It's legal, 2). It's easier, and 3). It's more convenient. That's the best way to combat piracy -- make it more convenient to get the game legitimately than to pirate it. TPB you have to deal with broken downloads, no seeds, horrible download speeds and cracks/keygens that can have malware in them. Steam, you just click click install play.

That is literally what HTML5 and the video element have done. Unfortunetly, now the special snowflake syndrom has moved to the video players as the new place where compainies can buck the standards and try be different or force stupid features, such as auto-play. Maybe if we fight for another 15 years (how long it took to get HTML5 after XHTML) video players will get standardized or, just as likely, the mobile world, where every company has to have their own operating system and every website has to have its own app, will completely kill off the open web all together.

The only way to combat this is to boycott services that refuse to play nice with everybody else, but then apparently we can't ask people to do that, because most people just don't care enough.

I won't be one of the ones giving Amazon any money or viewership myself, but I'm just 1 out of millions. I bet if enough people complained/boycotted, then maybe Amazon would drop their crap and join the rest of the people using the standards.

But if video playing is standard in HTML5... then why aren't more websites using it? Youtube for example still uses flash, doesn't it? Or did they somehow switch and I never noticed the switch? lol.

But then I've other gripes with Youtube... I hate how long it takes to load anything on Youtube and how it can hang your browser for 5-10 seconds at a time anytime you try to scroll a page or click on anything...
 
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I have no issues with digital games and don't long for the days of having to go to a store and buy a cd, digital downloads are definitely better. I would actually prefer cd keys, because those are non-issues in a world where you can google any information you want. Way better than a buggy third-party program that has to be run in the background. And everyone agrees that the Spore debacle was absolute horse pucky, that is why limited install DRM died as quickly as it was born. But worse forms of DRM existing doesn't make steam's form of it good, all DRM is nonsense and it shouldn't exist at all. That is my main grip with steam, not only is it DRM, it is sneaky DRM that people accept because they have tacked a store and a bunch of other features on top of it.

As for steam's other features, I couldn't care less about them. Clicking more than 3 times to purchase is hardly that difficult, auto-updating is so simple these days and shouldn't require a third-party to implement, my instant messager is better than their system and alt-tabing is a non-issue especially now that games are finally implementing borderless windowed mode, I've had my computer connected to my tv and a usb controller for years with no need for Big Picture mode, and other review sites do their job way better than steam. There is a saying, trying to do everything means you won't do anything well, jack of all trades, master of none.

The only way to combat this is to boycott services that refuse to play nice with everybody else, but then apparently we can't ask people to do that, because most people just don't care enough.

I won't be one of the ones giving Amazon any money or viewership myself, but I'm just 1 out of millions. I bet if enough people complained/boycotted, then maybe Amazon would drop their crap and join the rest of the people using the standards.

Every word of this is the truth. But people will put up with any crap these days and pay for the privilege. Blows my mind.

But if video playing is standard in HTML5... then why aren't more websites using it? Youtube for example still uses flash, doesn't it? Or did they somehow switch and I never noticed the switch? lol.

A lot of youtube videos do use HTML5 and if your browser doesn't do it automagically, then you can request it: https://www.youtube.com/html5

Big companies are slow to adapt to changes, but it is happening. Right now, we are still in the transition phase where the new is available, but the old is still default for backwards compatibility reasons. Flash is on its last legs, but more and more services are dropping it and in a few more years it will be mostly gone and that day can't come soon enough.
 
I have no issues with digital games and don't long for the days of having to go to a store and buy a cd, digital downloads are definitely better. I would actually prefer cd keys, because those are non-issues in a world where you can google any information you want. Way better than a buggy third-party program that has to be run in the background. And everyone agrees that the Spore debacle was absolute horse pucky, that is why limited install DRM died as quickly as it was born. But worse forms of DRM existing doesn't make steam's form of it good, all DRM is nonsense and it shouldn't exist at all. That is my main grip with steam, not only is it DRM, it is sneaky DRM that people accept because they have tacked a store and a bunch of other features on top of it.

"Buggy"?

I've never seen Steam crash, ever. About once or twice a week, I'll lose connection to Steam's servers for about 5 minutes in an evening... big whoop.

CD Keys are too exploitable (what good is a DRM method that is easily defeated?), and if you make it so you have to make an account at the developer/publisher's website, then that just starts getting complicated, you got all of these accounts, blah blah to keep track of, you have to write down the CD Keys, blah blah. Steam is still easier.

Steam's DRM is good because it is non-invasive, and it does everything it should -- it allows for convenient shopping, downloading, installing, and playing without the fuss and hassle of keeping track of keys, logins, accounts, etc. You just need 1 and that 1 is good for ALL of your games.

As for steam's other features, I couldn't care less about them. Clicking more than 3 times to purchase is hardly that difficult, auto-updating is so simple these days and shouldn't require a third-party to implement,

I find that when updating is forced through a special launcher type thing, it just doesn't do it as good as Steam's. Download speeds are oftentimes slower, or you need a launcher that has to check your game version before you can even run the game, etc while Steam automatically checks it before you even get close to playing the game.

my instant messager is better than their system

Which IM is this? I've not seen an IM that doesn't gobble up resources and does annoying things like displaying way too much on screen for a simple message window. And even then, it is all about integration (more on this in a sec).

and alt-tabing is a non-issue especially now that games are finally implementing borderless windowed mode,

Which a lot of indie games still don't have these days, and BLWM takes more resources than full-screen to run.

I've had my computer connected to my tv and a usb controller for years with no need for Big Picture mode,

BPM is optional, and some people love it. I myself use a desktop and don't need it, but I've tried it a couple times and I see that it could be neat to have.

and other review sites do their job way better than steam.

Steam does a straight-up % of gamers who own the game rate the game. Third Party review sites either force people to pick an arbitrary number that really doesn't mean anything, or they are bought off by developers to skew the scores. I don't trust them, myself. What I DO trust, is that for example, 95% of 1,000+ people say it is a good game, it probably is. If I ever have doubts, I can read the written reviews done by average gamers that are not paid journalists. If I'm STILL questioning it.... there's always TotalBiscuit.

There is a saying, trying to do everything means you won't do anything well, jack of all trades, master of none.

It is very convenient, however, to bundle all of these features into one easy-to-run program that does it all. I've not seen an instant messenger that has features that Steam Doesn't (except for file sharing, how often do I ever need to do that again? Right, pretty much never). The rest of the features, Steam does and Does pretty darn well.

The true beauty of it, though, is that it is all wrapped up into this one unique little program. Run one program and it does everything you need it to do. It has a very well laid out store which allows you to easily buy your games, it automatically installs them, keeps them up to date, makes sure you have all of the dependencies the game needs to run, takes all of the fuss out of installing the game and does it in the background for you, it provides a peer review system that doesn't rely on some arbitrary number rating system, which is a straight up "This many people out of that many said the game is good" which I find more useful than Metacritic or anybody else (who I don't even trust anyways).

Steam has everything I need for gaming wrapped up into one neat little package, and its DRM... you can easily forget it is even there at all.
 
I will keep this short, because we are way off-topic.

This is where it comes down to different systems and preferences: I've had steam lock up on me several times when I had it (I just uninstalled it the other day when I got the version of Terraria that doesn't require it) and routinely had it simply refuse to connect to the steam servers to check for anything. I actually use the firesharing feature of my IM (Pidgin now, GTalk before google killed it) all the time and I almost never need an in-game messaging system because I pretty much only play single player games and definitely don't want people chatting at me while playing them.

You think having all these systems in one program is great, I think it is bloated and prefer to have a program for each task so the program can focus on doing that single task as well as possible and I can run only the programs for task that I actually want. I'm not going to change your mind and you aren't going to change mine.

All that aside, bottom line, I don't like DRM. Steam is DRM, no matter how non-intrusive people find it or what features they pile on top of it, and therefore I don't like it. I just want to click a game exe and play the game, no DRM, no third-party background software, no integrated features, just click and play, simple as that. As a result, I'm that 1 in a million that refuses to give steam (or origin or uplay or whatever) my money or business, as futile of a gesture as that may be.
 
Just FYI: I switched over to the newly-official 64-bit Mozilla Firefox (43.0), and this is what Amazon says now:


Capture.PNG


On 32-bit FF (also v. 43.0), it still goes through the motions of prompting you to activate Silverlight, twiddles it's thumbs a bit, then says Silverlight crashed.

I was a curious, so I did some reading on this issue.

What I'm fairly certain of: The fault seems to lay squarely in the lap of Amazon and not Firefox in this case. Amazon is, apparently, not serving the new HTML5 video to firefox users, but they are to Chrome, IE11 and Microsoft Edge, and, for some reason, Opera. The reason seems to be that Amazon designed their own player so they could add great features (sarcasm) like autoplay and, I'm guessing, that the player is not standards complaint, so the browsers have to jump extra hoops to make it work. It isn't surprising that the giants Google and Microsoft have added special support for their buddy giant Amazon's special snowflake video player. Hopefully firefox, the only browser not owned by a giant corporation, will work out the extra steps at some point, but that still won't matter if Amazon won't serve them the content.

What I think but can't be sure of: I'm betting that Amazon greased the wheels at Google and Microsoft with a bit of payola to get their crappy player working in those browsers. I wouldn't be surprised to start seeing more of this kind of shenanigans as Google, Microsoft, Amazon, and the other big tech companies tighten their alliances and grip on the web by trying to force out the only browser that isn't part of their little proprietary club.

Sadly, this does not surprise me one bit. Firefox definitely supports HTML5 video.
 
I watch Amazon Prime on My Roku, Not really on the PC.But they should have Keep supporting Flash. I have no problem with Chromo than again I use Windows edge so...
 
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