Wisp
Skeletron Prime
I'm a little unsure about this one so... I guess ill just shoot.
For Centuries, (or until 1.2.3) rangers wept at the fact that they had to switch ammo for different weapons of the same style, oh how nice it would be to have a certain weapon use a certain ammo...but woe is us...
My idea is : Bullet/Arrow/Rocket slots
These slots would go on ammo consuming ranged weapons. They would look something like this:
(so photo editing isn't my best strength. *oops*)
The point of these little slots would be so a certain weapon could use certain ammo so instead of switching weapons and ammo plus, the normal switch isn't even a simple right click.
How would this work??? : If you put your bullets in that tiny section in the picture (section w/ chloro bullets) the weapon the bullets were put in would be the bullets the weapon would use, so i would have my shotgun with explosive bullets, and megashark with chloro bullets and a click away.
These would rather be indicators of which gun fires which ammo, rather than actually holding the ammo.
Why I feel this would be useful : I feel this would be useful because as a ranger, i find it kinda annoying having to switch ammo AND weapons just so i can match up the preferred.
Ex: I'm firing down at plantera, and she/he pops into her second stage. , i don't have the time to switch from my megashark and chloro bullets to my exploding bullets and shotgun, she'll kill me by then! that is where this would come useful.
For Centuries, (or until 1.2.3) rangers wept at the fact that they had to switch ammo for different weapons of the same style, oh how nice it would be to have a certain weapon use a certain ammo...but woe is us...
My idea is : Bullet/Arrow/Rocket slots
These slots would go on ammo consuming ranged weapons. They would look something like this:
The point of these little slots would be so a certain weapon could use certain ammo so instead of switching weapons and ammo plus, the normal switch isn't even a simple right click.
How would this work??? : If you put your bullets in that tiny section in the picture (section w/ chloro bullets) the weapon the bullets were put in would be the bullets the weapon would use, so i would have my shotgun with explosive bullets, and megashark with chloro bullets and a click away.
These would rather be indicators of which gun fires which ammo, rather than actually holding the ammo.
Why I feel this would be useful : I feel this would be useful because as a ranger, i find it kinda annoying having to switch ammo AND weapons just so i can match up the preferred.
Ex: I'm firing down at plantera, and she/he pops into her second stage. , i don't have the time to switch from my megashark and chloro bullets to my exploding bullets and shotgun, she'll kill me by then! that is where this would come useful.
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