IndigoRage
Terrarian
It's only active if you use the seed.I hope the food mechanic isn't mandatory now and can be deactivated...
I hate starving mechanics or the likes.
It's only active if you use the seed.I hope the food mechanic isn't mandatory now and can be deactivated...
I hate starving mechanics or the likes.
Aw I want to play on mobile too. Wonder when though..this update will come to mobile?
Edit: I just found that constant world seed just has higher rate of DST items, thank god.
All Don't Starve items can be acquired in non-DS seed worlds, but as mentioned, they have a higher drop rate in DS seed worlds.Chippy told that Constant world has higher chances of drop DST items, existing worlds, but it drops everywhere too.
Just watching live youtubers/twitch streamers, they told "Terraria didn't bring it compare to DST considering Terraria update is just 8MB"
Hint: Take some Demonite or Crimtane Ore to the guide and check crafting recipes.Hello, i was just wondering how to find the Deerclops. Ive honestly got idea say for the fact you can spawn him in cold climates.
Love the update! One comment though, the new seed has some really cool ideas and new shifts for how to play the game, but the shader has already begun to annoy me after 20 minutes. I wish there was a way to turn it off (maybe even toggle it for normal worlds) through the videos setting, that would be great because I might just switch to a standard world if this shader bugs me too much
If you play with Lighting set to Retro or Trippy, shader effects won't apply. However you will also lose some effects like water movement and heat distortion.Either way, the current filter is intolerable, tried to ignore it, but nighttime exploring felt nearly unplayable. That filter really messes with the brightness of torches too, so even if you place them, your visions will still be pretty bad. I'm still squinting my eyes as I type this out, still trying to recover my natural Color Balance.
If you use the radio drop from the deervlops in the seed it turns it back to terraria’s normal filterI was gonna disappear for a while to go off and enjoy this new content but... that filter, that d**n filter... I see what y'all were going for but, it's just waaay too intense and intrusive! It's somewhat tolerable during the day but, the moment you start exploring caves and traveling around at night, it's pretty awful!
Suggestions:
Either way, the current filter is intolerable, tried to ignore it, but nighttime exploring felt nearly unplayable. That filter really messes with the brightness of torches too, so even if you place them, your visions will still be pretty bad. I'm still squinting my eyes as I type this out, still trying to recover my natural Color Balance.
- Perhaps try using a softer version of the "dark screen-blinders" that're normally only seen during a Blizzard Event in the Tundra, for the "darker tone" it seems you're going for.
- I also noticed that Don't Starve Together has an olive-green tint to their foliage and trees, perhaps have an "official texture pack swap" for this seed, which simply makes the shade of greenery more olive?
- Lastly, maybe try making it so that the overworld is always slightly foggy, like similar to a Graveyard Biome, but less opacity? I think if you nail the little, subtle things, it might come across a bit better (like a Tim Burton world)?
Because mobile is on 1.4.0.5, and needs to get to that update when DR works to getting it thereWhy hasn't mobile received the update yet?