Orion_Bright
Retinazer
INTRODUCTION
Most of us never have this problem now that we are experienced terrarians, but newcomers to the game who don't know what they are getting themselves into when they beat the wall of flesh aren't. It can be really discouraging (especially in a crimson world) when you are just trying to get ore to not die but you keep dyeing by underground monsters in your measly necro, molten or meteorite armor.
introducing an item to help out with this problem. As it says in the title, this is a work-in-progress item, so i'm still working on it. introducing the Shield collar
FUNCTIONALITY
The Shield collar is an item that will activate when under 45% health and if an enemy is within a 13x13 block radius of you, it will decrease their Damage by 20%.
The reason it is intended for very early hardmode is because once you have an armor such as mythril or orichalcum it will become obsolete due to you being able to take care of most enemies with your better weapons and defense.
some of you might think that it could be used to make invasions, events and bosses easier. no sir! the Shield collar will have no affect on any of those enemies. you will still have a bad time with that solar pillar . Its sole reason is to help you a little bit with herplings to chaos elementals so you can get some ore to NOT die.
OBTAINING
The way new players into hardmode can get their pixelated paws on the Shield collar is through your friend the traveling merchant. there is a 4% chance he will sell it, so whenever he comes around chances are it will be there. Traveling merchant sells it for a fine sum of 23 gold coins.
CRAFTING
the Shield collar can be combine with the following objects:
Charm of myths to make Collar of myths
Mana regeneration band to make Mana regeneration collar
This thread will get updating, so watch it for more
Most of us never have this problem now that we are experienced terrarians, but newcomers to the game who don't know what they are getting themselves into when they beat the wall of flesh aren't. It can be really discouraging (especially in a crimson world) when you are just trying to get ore to not die but you keep dyeing by underground monsters in your measly necro, molten or meteorite armor.
introducing an item to help out with this problem. As it says in the title, this is a work-in-progress item, so i'm still working on it. introducing the Shield collar
FUNCTIONALITY
The Shield collar is an item that will activate when under 45% health and if an enemy is within a 13x13 block radius of you, it will decrease their Damage by 20%.
The reason it is intended for very early hardmode is because once you have an armor such as mythril or orichalcum it will become obsolete due to you being able to take care of most enemies with your better weapons and defense.
some of you might think that it could be used to make invasions, events and bosses easier. no sir! the Shield collar will have no affect on any of those enemies. you will still have a bad time with that solar pillar . Its sole reason is to help you a little bit with herplings to chaos elementals so you can get some ore to NOT die.
OBTAINING
The way new players into hardmode can get their pixelated paws on the Shield collar is through your friend the traveling merchant. there is a 4% chance he will sell it, so whenever he comes around chances are it will be there. Traveling merchant sells it for a fine sum of 23 gold coins.
CRAFTING
the Shield collar can be combine with the following objects:
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