RR
Eye of Cthulhu
We all know how farming for the Ankh Shield is annoying. making an example, on my world I killed around 1800 hornets and 2000 moss hornets to get a bezoar.
So I thought: Why don't make it a banner-like thing? Like, after 100, 150, 200 or 123 kills you get an Ankh Piece. This will allow you to have the Shield earlier, and stop menacing of death people that get it in 12 kills.
EDIT:
This is just a better Idea.
So I thought: Why don't make it a banner-like thing? Like, after 100, 150, 200 or 123 kills you get an Ankh Piece. This will allow you to have the Shield earlier, and stop menacing of death people that get it in 12 kills.
EDIT:
The thing I always proposed, is this:
We have a Tally Counter, right? We have a counter that counts how many mobs of a type that have been killed in the world, right? Why not do this:
Each Time a Mob with a Rare Drop is killed, you add X to its drop rate, until it has been killed, then this gets set to 0.
So, let's say we add 0.01 to the counter.
You start out with a 1% chance of, say, an Armor Polish dropping from a Blue Skeleton. You go kill a Blue Skeleton, your first. The drop rate on the second blue skeleton would thus be 1.01% chance.
50 blue skeletons later, you get your first banner. Now you have a 1.5% chance. 50 more, this is now 2%.
This means that you would max out at 9900 kills, that you are guaranteed to get your drop after.
Once an item has dropped, it gets set to 0 (the default 1%) and stays there. This could be done for all the Ankh Shield items, the Metal Detector (instead of 0.01, it should be, perhaps 5.00 per kill), and a select few other items.
This is just a better Idea.
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