SnailsAttack
Dungeon Spirit
I think I've made at least one other potion suggestion, but now I've decided to redo the sprites, writing, etc, and add a few more potions.
Lovesick Potion
Hearts heal the player for 30 health instead of 20, and also drop a bit more frequently.
Repulse Potion
The player emits a pulse of energy every few seconds that pushes enemies back.
Shielding Potion
The player has 15% chance to completely dodge an attack.
Flurry Potion
Allows the player to double jump with a greenish spark of lightning.
Botany Potion
Gives herbs a 33% chance to drop 2 of themselves and gives strange plants a 25% chance to drop 2 of themselves.
(only works on natural strange plants)
Leaping Potion
Increases the player's jump height by 5 blocks.
Frostskin Potion
The player will chill any enemy that touches them, with a small chance to freeze them.
Hotwire Potion
The player will be unable to activate any pressure plates.
Pathfinder Potion
The player will load a significantly larger portion of the map than normal. The gray thing is from this suggestion.
Weighted Potion
The player will fall much faster, with a much higher max velocity.
Also allows the player to build up more speed when running/flying. From this suggestion.
Lazarus Potion
The player can use this to teleport to their death waypoint. From this suggestion.
That's all I've got for now. Thanks for reading!
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