I think it will be really hard to code.With the quest system, something that might be interesting is "temporary biomes". Which is to say, a quest would have you go to a location that doesn't exist, and it gets "painted" into the world like meteors and hardmode biomes do when the quest starts at a location meeting certain criteria. For instance, an island might appear in the sky, or an open space in the ocean. An existing cave might get converted into a special variety, or a small dungeon might get carved out of solid rock. You go there to complete the quest, and when it's done and turned in, as soon as no players are nearby a similar process makes the biome go away. To prevent people losing things in these areas, it might be necessary to apply the anti-build debuff that the Old One's Army event adds while in the temporary biomes, though.
Glad you're interested!This is truly amazing. I like it so far!
I think it will be really hard to code.
Glad you're interested!
Honestly, i've never coded before, but that seems like a challenge to make with a randomly generated world, speciacally the parts with the "rock turning into a dungeon" part
In mod's current state it works fine in MP, so yeah!will this have multiplayer?
It's not a Corruption alternative, I've already said that.Hey Devs, great job on this so far =) Really looking forward to it. And the new corruption alt looks great, surprised that The Torment would be it, didn't see that coming.
Why post this in Antiaris thread? Tremor thread is still opened for replies.The biggest problem i have with Tremor is the alchemy stuff, and the wiki... lol. Please update this ones wiki frequently, i cannot even find how to craft half the alchemist armors the wiki has no information on 75% of them, which i really wanted to be an alchemist but i can't make any useful armor. I hope you overhaul these
Because it literally says "Tremor discontinued working on Antiaris" Thought i'd give some feedback on the biggest problems with tremor you should fix in this mod if it will have some of the same stuff which im assuming it will.Why post this in Antiaris thread? Tremor thread is still opened for replies.
It won't.Because it literally says "Tremor discontinued working on Antiaris" Thought i'd give some feedback on the biggest problems with tremor you should fix in this mod if it will have some of the same stuff which im assuming it will.
Jofairden still works on Tremor, and some people from Tremor Discord server still work on wiki.Because it literally says "Tremor discontinued working on Antiaris" Thought i'd give some feedback on the biggest problems with tremor you should fix in this mod if it will have some of the same stuff which im assuming it will.
Oh thanks for the info, will post thereJofairden still works on Tremor, and some people from Tremor Discord server still work on wiki.
You sure it won't have the alchemist class? Thats like the best thing about it imo. Surely it'll be revamped?It won't.
I already said that Antiaris will not have any Tremor content.Oh thanks for the info, will post there
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You sure it won't have the alchemist class? Thats like the best thing about it imo. Surely it'll be revamped?
Well that really sucks. Looks like i'll stick to tremor after all lol. And you keep telling people "i've already said that" which is expecting us tto go back in the thread and read every post you've made... soo yeah. And it's not in the main post, maybe you should put an "already asked questions" to it.I already said that Antiaris will not have any Tremor content.
It's not out yet. It's still currently in devolopment.how to download this mod?sry im new here
its not releasedhow to download this mod?sry im new here