Hey there! Excited about the next big update, I just finished up until WoF! I've enjoyed the mod up until this point, but have a few observations/constructive criticisms.
- The music for the Antlion Queen fight seemed VERY loud compared to the rest of the game, I could barely hear the sound effects of everything else. The music is great, but seemed very loud compared to normal game music and sounds.
- The boars spawn in really weird places. They just seem really out of place when they are spawning at the bottom of the ocean.
- I like to try to stick to only using tools (Pickaxes, Axes, etc) for the content mod I'm running, and the Emerald Gel quest never became available. I finally just settled getting a Reaver Shark. Unless you get a little lucky with the RNG, all of the Emerald Gel sets will be obsolete by the time you get them (Unless I was just very unlucky). I knew I would have to go with vanilla tools sooner or later, I just wanted to progress through the Antiaris tools, first.
- I felt that the enemy that drops the Rune material (Can't recall the name of it at the moment) was more of an annoyance, than a challenge. Unless you are lucky enough to encounter one with lots of open space, if you don't have a weapon that can pass through blocks, you'll need to teleport out. My opinion (please take it as such) is that either less projectiles, or projectiles that expire more quickly would allow a player to try to move to a place where they can actually fight it, and not just have to teleport away. Not really to make it easier, but to make it so it won't break the flow of a playthrough by having to recall away as often.