You can use Crystal Hearts up to 300 health.
Then you need to find some Blazing Hearts in Hell to get to 400 health.
Then, Dazzling Hearts in underground Hallow to get to 450 and, finally, Life Fruits to get to 500.
Since the mod is now open-source, you can find mod sources on GitHub. You can check how to make structures there.
This might be a dumb question but when I was playing this mod today, I came across the snowed in adventurer. I read the dialog saying something about being snowed in so I assumed i had to clear out the snow, when I did the adventurer was still frozen. Is this a bug or did I do something wrong?
you need to use the shovel that is outside its hut on him
Didn't you get the message when you entered the world?Are there any links to the 1.0.4 version? a lot of my magic weapons are basically useless after the 1.0.5 update, as 32% of my spells fail.
Pour some lava on Wood.@zadum4ivii forgive my ignorance/lack of common sense on this.... but how you get the charcoal item quest?
Oh, thank you! I had never thought about reading those chat messages lol. It's great you gave the option to disable that!Didn't you get the message when you entered the world?
You can disable Fail Mechanic via Congif file.
It doesn't happen for me, either- I've said something on discord. What does the new note say?I'm having an issue with the note at the beginning - using it doesn't open the text/window. I'm not sure if it's a conflict with Exodus/Thorium (I run those as well) but nothing happens.
Took a peak at the github and didn't see the text hiding around there anywhere conspicuous either. Didn't see any reason for the window to fail to open either.
Side note though, you might want to use a .gitignore so your bin and object folders aren't stored in source control - those are automatically generated by Visual Studio each run and not something you want typically want to have checked into source control. The "official" baseline gitignore is hosted at https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
Whoa- just started a new world. Great timing.0.1.0.7 update is here!
● Fixed Adventurer Quests' descriptions
● Fixed Steel Shovel not dropping in Multiplayer
● Fixed "have been defeated!" line in items bought with Iron Coins
● Fixed Gold/Platinum Hunting Blunderbusses having no zoom
● Fixed mobs which take no damage actually taking it
Update via Mod Browser or download from here.
The long-awaited 0.1.0.5 update is finally here!
Don't forget to report bugs you found in the thread!
And also thanks @Mintbut for this awesome art!
unfortunately "NO" new worlds are the only solution since the new content besides the tower are generated upon creation.is there a way to get the npcs or fight the new boss without creating a new world?