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tModLoader Antisocial - Enables all social accessory slots

Molnyfio

Terrarian
Good time of day. Can someone make a version with working set bonuses in vanity slots for the latest update, please?
 

pudy248

Terrarian
crimshallow do you have your code anywhere I can't seem to extract the tmod properly to figure out what you did to the armor to fix the various compile problems
first error: c:\Users\riesp.DESKTOP-138NOP3.000\Documents\My Games\Terraria\ModLoader\Mod Sources\Antisocial\Antisocial.cs(120,21) : error CS1056: Unexpected character '$'
line of code it is referring to:
if(!success)
ErrorLogger.Log($"Antisocial patch failure. Please report to website. {ModLoader.versionedName}, {ModLoader.compressedPlatformRepresentation}, Antisocial {ModLoader.GetMod("Antisocial")?.Version}");
after deleting problematic $: c:\Users\riesp.DESKTOP-138NOP3.000\Documents\My Games\Terraria\ModLoader\Mod Sources\Antisocial\Antisocial.cs(1,7) : error CS0246: The type or namespace name 'Harmony' could not be found (are you missing a using directive or an assembly reference?)

I only really know my way around java and not c# help
 

Acmeth

Terrarian
Totally trying to understand what that means, so should I just change the false statement to true in the build.txt ? or what do I do exactly to fix it or did someone figure out could they post the changed version here? I know nothing about this programming stuff.
 

Jofairden

Golem
I know nothing about this programming stuff.
That right there is your problem. (Not trying to be rude)
Yes, jopo meant just setting the languageVersion flag to 6 in build.txt. It will tell the tML compiler to use C#6 language features, and that feature mentioned above is one. If you dont specify 6, it will be using language version 4 which doesn't have that feature yet, hence it won't work.
 

Acmeth

Terrarian
That right there is your problem. (Not trying to be rude)
Yes, jopo meant just setting the languageVersion flag to 6 in build.txt. It will tell the tML compiler to use C#6 language features, and that feature mentioned above is one. If you dont specify 6, it will be using language version 4 which doesn't have that feature yet, hence it won't work.
Lol I'm not offended at all I know that is my main issue indeed. Now that I read my own statement I make it sound like I understood some of what they where talking about my bad, my English sentence structuring kills me sometimes since its not my first language. I thought what Jopo meant was that he added the line in there to make the option for the cosmetic slot for armors to give stats too (like what crimshallow did) or not as a toggle thing but once more my it was my failure to no read properly and lack of knowledge thank you for the clarification.

Now I wonder does anyone has an modified version of this mod with the armor cosmetic slot change to give stats and if they are willing to share it thank you.
 

terrav

Terrarian
Lol I'm not offended at all I know that is my main issue indeed. Now that I read my own statement I make it sound like I understood some of what they where talking about my bad, my English sentence structuring kills me sometimes since its not my first language. I thought what Jopo meant was that he added the line in there to make the option for the cosmetic slot for armors to give stats too (like what crimshallow did) or not as a toggle thing but once more my it was my failure to no read properly and lack of knowledge thank you for the clarification.

Now I wonder does anyone has an modified version of this mod with the armor cosmetic slot change to give stats and if they are willing to share it thank you.
I love to have it, too. Imagine we can play Dual Class like Magic/Summoner, and Melee/Ranger with variety of weapon choice. It's amazing
 

[REDACTED}

Terrarian
Hello there! It appears than whenever I'm trying to create a world, the game crashes on me! Here's the report!

Please help me ASAP! Thanks!
 

Justy311

Terrarian
So, I've come into contact with a strange problem. On my old character, which was made before the mod as installed, If I toggled something invisible the social accessory was invisible too. But on my new character, new world, etc, made with the mod installed, the social accessory is staying visible. Now this isn't a big deal. But I thought it would be worth mentioning at least.
 

DuendiNarco

Official Terrarian
Hello! How i can enable only one of the social accesories slots? (In the code what i need to put or change?) Thank you.
 
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