tAPI Arcanity: Create your own spells (WIP - unreleased) ideas needed

Let me try.
Modifiers:
Harden: Turns into stone on trigger
Waste: Turns into silt on trigger
Swap: Switches player and enemy locations
Actuate: Temporarily actuates blocks on contact
Curse: Buffs the enemy and doubles it's size, turns you into a werewolf and doubles your size.
Get jiggy with it: Disperses into confetti that deals 2 dps and lasts for 1 second.
Manage: Speed and damage scale with mana.

Movement:
Orbit: Swings around a given point, similarly to a wrecking ball.
Crawl: Travels along the ground until it hits an enemy.
Block: Doesn't move or go away when hit, disperses after a set amount of time.

Triggers:
Feinting: On hit
Anticipating: 5 projectiles the moment an enemy comes on screen
Worrying: In darkness
Preemptive: Every time an enemy comes within hitting distance

BaseTypes:
Root: Does multiple (weak) hits per fire.
Cloud: Basically the nimbus rod.
 
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Let me try.
Modifiers:
Harden: Turns into stone after a set amount of time
Waste: Turns into silt after a set amount of time
Swap: Switches player and enemy locations
Actuate: Temporarily actuates blocks on contact
Curse: Enlarges/Shrinks both you and the enemy on contact
Get jiggy with it: Disperses into confetti that deals 2 dps and lasts for 1 second.

Movement:
Orbit: Swings around a given point, similarly to a wrecking ball.
Crawl: Travels along the ground until it hits an enemy.
Block: Doesn't move or go away when hit, disperses after a set amount of time.
Drip: Creates a cloud that rains down projectiles.

Triggers:
Retaliating: On hit
Anticipating: 5 projectiles the moment an enemy comes on screen
Worrying: In darkness
Stalling: Every time an enemy comes within hitting distance
Cool :p
 
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