NPCs & Enemies Archaeologist NPC.

Hey, I have no idea if this has been suggested or not, I apologise if it has.

So I had an idea for a new NPC. I'm not sure where/when you would get this NPC, but he/she would be able to tell the player about hard mode information, such as how to spawn a certain boss. Archaeologists in real life specialise in history, artefacts, etc - so possibly the player would be able to find skulls and bones buried in sand and then take them to the archaeologist for analysis. My final idea for this NPC would be the ability to sell treasure to him. The player wouldn't be able to sell skulls/bones/etc to other NPCs, just the archaeologist, maybe for gold.
 
I'm not saying it's insufficient, but it would add more game play. Your arguments go against many other suggestions too; they're not to change a ton of game play but to add more to the game.
 
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