tModLoader Argantium Reborn

Eldocz

Skeletron Prime
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Note: The Fandom wiki for the mod is no longer being worked on, we have instead moved over to Gamepedia. You can find the link to the new wiki down below.

Argantium Reborn adds over 200 items:

- 117 Weapons
- 5 Tools
- 1 Armor Set
- 19 Accessories
- 7 Tiles
- 1 Boss
- 1 Town NPC
- 5 NPCs
- 3 Pets

Feel free to join the mod's
Discord server
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Latest Version:

v1.2.8

- Added a new pet

- Added a new throwing weapon
- Added 4 new melee weapons
- Updated Golden Boots sprite
- Renamed Golden Boots
- Updated Stone Slime sprite
- Updated Crimtane Broadsword sprite (Credit: Mr. D Mallard)
- Removed the melee variant of Lavarang
- Removed the melee variant of Stone Boomerang
- Updated Knight's Dagger sprite
- Fixed Boss Checklist compatability with Queen Slime
- Skeletron now drops Sigil of the Stars instead of Starcore since it was removed at some point
- Reduced Lavaspark Boots movement speed
- Reduced Royal Treads movement speed
- Fixed dash bug when using Royal Treads on asphalt
- Reduced Terra Bow damage and use speed
- Updated Soul of Argantium sprite
- Changed Mechanical Eye hit sound
- Goblin Summoner now has a new drop
- Updated mod browser icon (Credit: Mr. D Mallard)
- Antlions now has a new drop
- Added a new magic weapon
- Lemon Sharks now has a new drop
- Eye of Cthulhu now has 2 new drops

- Wall of Flesh now has a new rare drop

v1.2.8

- Added a new pet
- Added a new throwing weapon
- Added 4 new melee weapons
- Updated Golden Boots sprite
- Renamed Golden Boots
- Updated Stone Slime sprite
- Updated Crimtane Broadsword sprite (Credit: Mr. D Mallard)
- Removed the melee variant of Lavarang
- Removed the melee variant of Stone Boomerang
- Updated Knight's Dagger sprite
- Fixed Boss Checklist compatability with Queen Slime
- Skeletron now drops Sigil of the Stars instead of Starcore since it was removed at some point
- Reduced Lavaspark Boots movement speed
- Reduced Royal Treads movement speed
- Fixed dash bug when using Royal Treads on asphalt
- Reduced Terra Bow damage and use speed
- Updated Soul of Argantium sprite
- Changed Mechanical Eye hit sound
- Goblin Summoner now has a new drop
- Updated mod browser icon (Credit: Mr. D Mallard)
- Antlions now has a new drop
- Added a new magic weapon
- Lemon Sharks now has a new drop
- Eye of Cthulhu now has 2 new drops

- Wall of Flesh now has a new rare drop

v1.2.7


- Added 4 new consumables
- The Town Merchant is now able to defend himself
- Added a boss
- Updated Legend's Longbow sprite
- Legendary Arrows are no longer homing
- Updated Legendary Arrow sprite
- Increased Legend's Longbow knockback
- Reduced Legend's Longbow damage
- Legend's Longbow now requires ammo
- Added 2 new ranged weapons
- Added 5 new melee weapons
- Added 2 new throwing weapons
- Added a new magic weapon
- Added a new tile
- Updated Stone Armor sprite
- Lowered crafting cost of Stone Armor
- Added a new arrow type
- Adjusted Lavaspark Boots speed
- Added new boots
- Blue Slimes now has a new rare drop
- The Dungeon Guardian now has a new rare drop
- Added a new pet
- Reduced Bow of Cthulhu damage
- Reduced Nature's Bend damage
- Adjusted Nature's Bend crafting recipe
- Reduced Bow of Cthulhu speed
- Wyverns now has a new rare drop
- Paladins now has a new drop

- Replaced Slime Crown starting item

v1.2.6


- Added 19 new Yoyos
- Skeletron now has 2 new drops
- Removed penetration from Sacred Book projectiles
- Lowered homing range on Sacred Book projectiles
- Lunatic Cultist now has 2 new drops
- Added 9 new melee weapons
- Added 2 new magic weapons
- Moonlord now has a new drop
- The Blast Furnace now counts as a Hell Forge and Furnace
- Changed Blast Furnace crafting recipe
- Added conversion recipes for Copper Bar, Tin Bar, Iron Bar, Lead Bar, Silver Bar, Tungsten Bar, Gold Bar, Platinum Bar, Demonite Bar, Crimtane Bar, Cobalt Bar, Palladium Bar, Mythril Bar, Orichalcum Bar, Adamantite Bar and Titanium Bar.
- Adjusted the stats of most throwing weapons
- Added a new throwing weapon
- Red Devils now has a new drop
- Fixed Blast Furnace name error
- Updated Icy Fire sprite

- Icy Mermen now has a new drop

v1.2.5


- Adjusted the value of every single item in the mod
- Added 3 new melee weapons
- Added 2 new magic weapons
- Added 2 new throwing weapons
- King Slime now has 2 new drops
- Added a new tile
- Updated Legend's Longbow sprite (Credit: Mr. D Mallard)
- Added a new relic weapon
- Added a new ranged weapon
- Martian Saucer now has a new drop

- Updated Ice Stone sprite

v1.2.4

- Removed Brown Shark
- Added a new NPC
- Removed Fleshy Tongue
- Reduced Nature's Slayer damage
- Reduced Legend's Longsword damage
- Increased Champion's Blade damage
- Reduced Legend's Longsword projectile speed
- Fixed some sprite issues related to the 3D Printer
- Updated Heavens Destruction sprite (Credit: Mr. D Mallard)
- Added a new crafting station
- Adjusted the rarity of some items
- Added a new metal bar
- Modified Legend's Longsword crafting recipe
- Added 2 new ranged weapons
- Adjusted Charcoal crafting recipe
- The Town Merchant now has a drop
- Added 2 new melee weapons
- Corrupt Mimics now has a new drop
- Updated Lucy sprite
- Lucy now has an upgrade
- Reduced Stone Staff damage
- Reduced Stone Spear damage
- Reduced Stone Boomerang damage
- Reduced Stone Yoyo damage
- Reduced Stone Bow damage
- Added a set bonus to Stone Armor
- Modified Wooden Shield crafting recipe
- Modified Stone Boomerang crafting recipe

- Added a new throwing weapon

v1.2.3

- Added crafting recipes for Shuriken and Throwing Knife
- Removed Bundle of Wood
- The Town Merchant now sells a new item
- Reduced the damage of the Mech Katana
- Updated Champion's Blade sprite
- Updated Legend's Longsword sprite
- Reduced the projectile spread of Crystal Barrage
- Updated Crystal Barrage sprite
- Reduced the damage of the Sacred Book
- Increased the mana cost of the Sacred Book
- Increased the price of Architect Potion
- Updated Undead Knight sprite (Credit: Mr. D Mallard)

- Updated Stone Staff Projectile

v1.2.2.1

- Fixed a loading error

v1.2.2


- Added a new Yoyo
- The Town Merchant now sells a new item after EoC has been defeated
- The Town Merchant now sells a new item after King Slime has been defeated
- Added 3 new Ranged Weapons
- Added a new Axe
- Goblin Archers now has a new drop
- Added a new Melee Weapon
- Reduced Stone Yoyo damage
- Updated Stone Sword sprite
- Updated Sacred Scroll sprite and name
- Updated Nature's Slayer sprite
- Added a Trophy for the Goblin Army
- Added 2 new Magic Weapons
- Harpies now has a new drop
- Updated The Flaming Sword sprite

- Updated Blade of Death sprite

v1.2.1

- Updated Starfrenzy sprite
- Updated Gem Stone sprite
- Added 8 new Throwing weapons

- Removed Copper Chopper, Timber Slicer and Wood Cutter

v1.2

- Updated the mod to the latest tModLoader version
- Fixed some obsolete code that caused the mod to not load properly

v1.1


- Reduced stats of all shards (including Soul of Argantium)
- Reduced Stone Armor defense
- Modified Lavarang crafting recipe
- Lavarang now inflicts "On Fire!" debuff
- Updated Stone Slime sprite
- Updated Gem Staff sprite
- Gigashark is no longer a Relic Weapon
- Heavily nerfed Gigashark
- Added a new NPC (spawns after Plantera has been defeated)
- Updated Stone Yoyo sprite


v1.0

- Added a new Shard
- Changed the stats of all Shards
- Removed Stone Ore and Stone Bar
- Added 13 new Ranged Weapons
- Added 5 new Melee Weapons
- Changed Stone Slime Sprite
- Removed Stone Core
- Skeletron Prime now has 2 new drops
- Added Stone Fragment
- Changed a bunch of crafting recipes
- Stone Slimes now only drops Stone Fragments
- Increased amount of Stone Fragments dropped by Stone Slimes
- Added an upgrade to the Fire Gauntlet
- Added a new Accessory that drops from Ice Bats
- Added a starter Item (requires new character)
- Added 4 new Magic Weapons
- Hallowed Mimics now has a new drop
- Added a new NPC
- Queen Bee now has a new drop
- Probes now has a new drop
- King Slime now has a new drop
- Updated Stone Helmet sprite
- Added a new
Relic Weapon
- The Twins now has a new drop
- Added a new Accessory

- The Destroyer now has a new drop

v0.9

- Updated Lavaspark Boots sprite
- Updated Wooden Shield sprite
- Updated Stone Shield sprite
- Updated Stone Shield of Cthulhu sprite
- Replaced Star Core with Sigil of the Stars
- Updated Charcoal sprite
- Replaced Mining Charm with Mining Pendant
- Replaced Charm of the Miner with Miner's Charm
- Added a new Melee Weapon
- Increased spawn rates of Stone Slimes
- Added a new NPC
- Added Gore to all NPCs
- Added a new Shield
- The Town Merchant now sells a brand new item fetched from a land far beyond
- Added a new crafting recipe involving Gems
- Changed Miner's Charm crafting recipe
- Added a new Shard
- Buffed Soul of Argantium
- Plantera now has a new drop
- Changed Soul of Argantium crafting recipe


v0.8

- Added an upgrade for the Copper Shortsword
- Updated/changed some sprites
- Added a new upgradeable Axe
- Removed the Blast Furnace
- Added a new
Relic Weapon
- Updated Mod Browser Icon
- Removed Stone Shard
- Added a bunch of new Weapons

v0.7

- Added a new Ore
- Changed Stone Sword Sprite
- Added a new Grappling Hook
- Updated Stone Slime sprite
- Added recipes for Lucky Horseshoe and Lava Charm
- Changed the rarity of some items
- Changed the tooltips of some items
- Changed mod browser Icon
- Added 2 new Boomerangs for both Melee and Throwing damage
- Added a new Yoyo
- Increased Stone Sword damage
- Added a new Magic Staff

v0.6

- Wall of Flesh now has a new drop
- Added an upgraded version of the Mining Charm
- Added the first of many Relic Weapons
- Redid Stone Core sprite
- Redid Stone Armor sprite
- Removed the Travelling Soul, the Town Merchant now sells all the gizmo items instead
- Added some dialogue to the Town Merchant
- Added a new bomb
- Changed Stone Bow sprite
- Changed Stone Sword sprite
- Added an upgraded version of the Starfury
- Changed Stone Axe sprite
- Changed Stone Hammer sprite
- Changed Stone Pickaxe sprite
- Skeletron now has a new drop

v0.5

- Updated mod browser icon
- Added a new lore based super accessory
- Added a new item to the Town Merchants inventory
- Fixed the Town Merchants sprite so he shouldn't be walking on air anymore
- Completely redid the Blast Furnace sprite
- Added a starting item (New character required)

v0.4

- Added Present and Goodie Bag crafting recipes
- Changed Stone Core sprite
- Changed Stone Broadsword sprite

v0.3

- Added a bunch of new items
- Added 1 NPC
- Changed a bunch of sprites
- Changed the name of the Coalpowered Furnace

v0.2

- Added the Coalpowered Furnace (Used for crafting Stone Shards)

v0.1

- Added 14 items

- Added 1 NPC
 
Last edited:
I don't really have any lore atm, the current items added are QoL items for the most part.
 
Maybe you should so some of the items on here too?
I do make all the sprites for the items in the mod, but if anyone would like to resprite some of the items I will allow them to because I'm not very good at all at making sprites.
 
The Stone armor is literally a re-color of Palladium, the helmet is changed a bit though...
Haven't seen the other armor sets and sprites, but you better change them before some angry people find out about it
 
The Stone armor is literally a re-color of Palladium, the helmet is changed a bit though...
Haven't seen the other armor sets and sprites, but you better change them before some angry people find out about it
I've been working on a new sprite for the armor but yeah, I did basically recolor the palladium armor and change the helmet a tiny bit but it was always just a placeholer until I've finished my own sprite for the armor.
 
Yea, same with my mod tbh. I just didn't recolor cuz I knew people would be mad. Got some people to resprite my horrible monstrosities, you should do if you can't seem to make them look good
 
Do you have any items that need spriting? I am not the best at it but i highly enjoy it and think it is fun and i am atleast somewhat decent.
 
Do you have any items that need spriting? I am not the best at it but i highly enjoy it and think it is fun and i am atleast somewhat decent.
If you'd like, you could make a sprite for the stone armor. For some reason I find armor to be very hard to sprite.
 
How rare are stone slimes? In previous updates I had lots of them spawning and now I have none? Did you add any special conditions for them to spawn? Also, maybe there should stay stone shards, because, in my opinion, stone ore and stone bar is a bit weird. Or maybe stone ore will drop stone shards? Also, did you remove Blast furnace because of strange tile placing?
 
How rare are stone slimes? In previous updates I had lots of them spawning and now I have none? Did you add any special conditions for them to spawn? Also, maybe there should stay stone shards, because, in my opinion, stone ore and stone bar is a bit weird. Or maybe stone ore will drop stone shards? Also, did you remove Blast furnace because of strange tile placing?
I did remove the Blast Furnace because of a few reasons. I messed up the sprite placement which in turn made the Blast Furnace place weird and I didn't like the sprite to begin with and the Blast Furnace did not work very well with the Recipe Browser mod but I plan on bringing it back probably in v1.0 since I plan to make that update alot bigger than the previous ones so far. The only condition for the Stone Slimes to start spawning is that you have to kill King Slime once, the only thing I've changed with the Stone Slime since I added them is the sprite a few times. I haven't really had the time to test the spawn rates of the Stone Slime but I will make sure to change and test the spawn rate for v0.9. I'm planning to rework some parts of the Stone Tier items which means that I might bring back the Stone Shards and replace the Stone Ore with something else.
 
Stone ore and bars don't make any sence, Like stone is a common block you find even in the real world, And then you all the sudden see "Stone ore" and its odd.
[doublepost=1559688197,1559688021][/doublepost]
I tried, but it doesnt help much at all, it saves like 10 minutes if you know how to use the armor helper. It just doesnt seem worth it for me

Well i mean like a lot of people wouldn't want to make armor normally with no template at all.

And its easy to export every single movement onto a forum post.
 
I aant to tell you that some (probably a lot) of items are (very) OP. Can you balance this mod? You can technically craft, for example, Nature's slayer, which deal more damage than Night's edge, in Pre-Hardmode. Pretty much all Relic weapons are OP too because of that. Also, Lavarang uses less materials than Flamerang but deal more damage, Stone armor seems to have too hight defence for being pre Crimtane/Demonite armor, etc. I see a lot of potential in this mod (espesially because of Forager reference), but right now it isn't well balanced and that should be fixed.
 
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