Other Armor/accessories and health bar for target dummies

Should we have the ability to add armor/accessories and/or a healthbar to target dummies?

  • Just armor/accessories

    Votes: 0 0.0%

  • Total voters
    11

Triohero

Terrarian
If we were able to apply armor and accessories to target dummies it would be helpful for pvp purposes. If you are wondering how then I will explain. Adding the armor points and accessory “buffs”, we can get a rough estimate on how much damage we will do against other players. Another great thing for target dummies would be a health bar. If we add life regen accessories to the dummy we can also see how fast enemies can regen.

I have posted a poll on this page. Please share this thread with others (anyone’s vote is accepted!). Also, if possible, try to share it with some devs, I will greatly appreciate it ;).
 
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I see a LOT of potential problems this could raise & I assume most of the new updates to Manikins count them as chest items, or something similar.
  • Target Dummies are rudimentary testing subjects at best, the perfect "what if scenario". You're almost, always going to have to test true effects in real-time, Target Dummies will still give you glossy feedback because there'll always be lil' things they won't account for. The amount of resources doesn't justify the changes IMHO.
  • From what I saw, the Chest limit seems to have been raised (8000 or something like that?), I could easily see this new addition causing rare crashes, new duplication bugs & performance issues. Again, the amount of resource this would demand doesn't justify the infinite number of new problems it might raise.
  • I don't think there should be another item or piece of furnishing that competes with Manikins. They're finally in a place where they are both aesthetically pleasing & a useful means of intentional storage. They have a LOT of character now & it would be unfair to add a new, possibly better version, that also causes new problems that were already fixed by old patches.
  • If PvP is your jam, test & theory craft in real time. There's nothing like the real thing baby! I can almost assure you, adjustable target dummies won't help you very much with real-time PvP scenarios, as they will never account for Movement, Item Swapping, Armor Swapping, consistency, range or item potential. You'll get the perfect scenario nearly every time, which will likely lead to false conclusions. The information will be true & so will the numbers, but it'll be extremely biased information that can never account for intangibles or extraneous variables.
 
I'd like to see just the defense plus the two forms of percentage-based damage reduction - from armor (more potent) and from accessories/potions (less potent). This would allow for very precise testing.
 
I see a LOT of potential problems this could raise & I assume most of the new updates to Manikins count them as chest items, or something similar.
  • Target Dummies are rudimentary testing subjects at best, the perfect "what if scenario". You're almost, always going to have to test true effects in real-time, Target Dummies will still give you glossy feedback because there'll always be lil' things they won't account for. The amount of resources doesn't justify the changes IMHO.
  • From what I saw, the Chest limit seems to have been raised (8000 or something like that?), I could easily see this new addition causing rare crashes, new duplication bugs & performance issues. Again, the amount of resource this would demand doesn't justify the infinite number of new problems it might raise.
  • I don't think there should be another item or piece of furnishing that competes with Manikins. They're finally in a place where they are both aesthetically pleasing & a useful means of intentional storage. They have a LOT of character now & it would be unfair to add a new, possibly better version, that also causes new problems that were already fixed by old patches.
  • If PvP is your jam, test & theory craft in real time. There's nothing like the real thing baby! I can almost assure you, adjustable target dummies won't help you very much with real-time PvP scenarios, as they will never account for Movement, Item Swapping, Armor Swapping, consistency, range or item potential. You'll get the perfect scenario nearly every time, which will likely lead to false conclusions. The information will be true & so will the numbers, but it'll be extremely biased information that can never account for intangibles or extraneous variables.

I never really thought about these parts of pvp at the time of making this thread. These things are really important to get good at pvp so it is helpful that you posted this! I will keep the poll up just in case anyone else has some opposing arguments but I think you just summed up why you think this would be a bad idea. Thanks for your response! :D
 
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