Ask the silly queen slime rambler guy anything

IThinkQueenSlimeIsBad

Martian Saucer
I am open to any questions or requests that fall under the guidelines!

Just so you know, I make games and stuff if you want to ask about them
 
Who are your top 3 favorite Terraria NPCs, and favorite quotes from each of them?
 
WhyDoYouThinkQueenSlimeIsBad
 
Who are your top 3 favorite Terraria NPCs, and favorite quotes from each of them?
Tough one, that. I'll go Guide and the quote "I hope I don't spontaneously burst into flames like my predeccessor", the Golfer and the quote "That poor bird. Duck is tasty however, so don't give up", and the Pirate and the quote "*Yar Har Blardarr*".
Honourable mention to the Cyborg and liteally every quote out of their mouth
WhyDoYouThinkQueenSlimeIsBad
She has too much bullet spam, her groundpound hitbox is really funky, and the bouncy projectiles don't help
 
best book?

(wow this thread is dead lol)
 
best book?
Book I like the most: Harry Potter and the Deathly Hallows (author is a stinky bastard though)
Book I respect the most: The Lord of the Rings (technically 3/6 books but they share a page count so it's close enough)
(wow this thread is dead lol)
Mm.
I almost had a heart attack when I got a notification here
 
Can you add a link to your AMA to your signature? It's unnecessarily difficult to find people's AMAs if they're not in their signature and it will probably get more people to come here

Where do you make your games and what was your dev journey so far?
 
Can you add a link to your AMA to your signature? It's unnecessarily difficult to find people's AMAs if they're not in their signature and it will probably get more people to come here
I'll get around to that
Where do you make your games
I use Scratch 3; recently I started using the TurboWarp mod for it as it has a lot of features that are useful
and what was your dev journey so far?
I'm not entirely sure what you mean by that
Can you explain what you mean?
 
I'll get around to that

I use Scratch 3; recently I started using the TurboWarp mod for it as it has a lot of features that are useful

I'm not entirely sure what you mean by that
Can you explain what you mean?
Ah I used Scratch too but now I've been inactive for 2 years. Made some decent projects though that I think are good even today.
With the journey I meant how it started that you develop games, any programming language changes and difficulties
 
Ah I used Scratch too but now I've been inactive for 2 years. Made some decent projects though that I think are good even today.
Nice
With the journey I meant how it started that you develop games, any programming language changes and difficulties
When I was like 7 or something, I stumbled across Scratch 3. I then made 8 games about eating a thing to grow in size, which got better over time but I wouldn't say any were that good. Then, in year 5, my school started a coding club which got me back into Scratch. I've been designing games for as long as I can remember, but this club let me properly hone my skills. Last year, having reconnected with a few old friends, I started working on games with them. We made the two games in my signature and began working on a deckbuilder called Blob Game, which is currently paused, as well as Asteroid Game, which has a thread somewhere around here. We then started working on a sequel to Bri'ish Simula'or which will be a roguelite dungeon London crawler. Realising the enhanced capabilities of TurboWarp, we then moved Asteroid Game to it and completely restarted Bri'ish Simula'or Two on it. Asteroid Game is now almost finished, I made a game called Martian Madness for the Halloween contest, and Bri'ish Simula'or Two has been paused while we finish Asteroid Game. We also started a boat-building gam, which has been paused. This missed a few things out, including the games that haven't started coding, but it covers most of it.
 
I played your project for the martian contest and I played for a while but didn't see the any bosses but there are some in the code and you also mentioned you added a boss fight. Does it just take long to get to the boss or am I doing something wrong? I also found a bug where if I use the laser machine gun and then switch to the influx waver, the machine gun just keeps firing and the influx waver doesn't appear. I could even do the influx waver ground slam attack while still firing the laser machine gun at full speed. The animations are really fast, probably just without a delay so they change every frame
 
I played your project for the martian contest and I played for a while but didn't see the any bosses but there are some in the code and you also mentioned you added a boss fight. Does it just take long to get to the boss or am I doing something wrong?
The boss should spawn after 3 minutes
I also found a bug where if I use the laser machine gun and then switch to the influx waver, the machine gun just keeps firing and the influx waver doesn't appear. I could even do the influx waver ground slam attack while still firing the laser machine gun at full speed.
I did experience that glitch but didn't have the time to figure out how I'd fix it
The animations are really fast, probably just without a delay so they change every frame
Yeah.
Some animations I gave a delay, but I probably should've for most of them
 
Nice, I won

What is your PFP?
 
Lord Licorice, specifically the 2002 design, as that was the one used in the 2005 Candyland movie from which the image is taken
Gives me Lorax vibes for some reason
How'd you like the game?
It was nice. I think some sounds and more polishing would've made it better, but the contest also has a time limit so maybe that wouldn't have been possible time-wise. I think a countdown for the boss would have made things more clear. Maybe even a kill counter so it doesn't feel like you're just waiting for the boss to spawn
 
Gives me Lorax vibes for some reason
damn
It was nice. I think some sounds and more polishing would've made it better, but the contest also has a time limit so maybe that wouldn't have been possible time-wise.
Mm.
I think a countdown for the boss would have made things more clear. Maybe even a kill counter so it doesn't feel like you're just waiting for the boss to spawn
There is a timer, but I hid it for some reason
I have 0 clue what that reason is
 
Measure those ears of yours. How long are they?
 
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