Igor CruZ
Terrarian
Since the Antlions shoot sand endlessly, why not use it to our advantage?
I present some of the most crazy creations: The Totally Automated Sand Factory, built to generate tons of sand while the player just needs to sit and watch, follow the pictures and then the Explanations of How It Works:
[Cleared Image] Full Layout, to the right, the Spawn Surface, and to the left the Well that is filled with sand, above it, a teleporter with two destinations: One back to the Base, the other teleports to the bottom of the well for collecting the sand with the Shroomite Digging Claw, the player must position himself on the two obsidian platforms, to ensure that the Antlions see him and start firing sand.
Wiring: To the right this is a HoikTrack that activates the teleporters above to teleport the Antlions to the Teleporter on the left, next to the Well.
In the middle: A "Cascade Timer", I'll explain why he was there.
How it works: The player stands on the Obsidian platforms above the pit, and pulls the lever to activate the 1 second Timer in the middle and act the blocks above the spawn surface so the mobs can spawn. A Dummie Ghost is teleported to HoikTack in the middle of the farm and goes from block to block until it reaches the first pressure plate, this plate causes the spawn surface blocks to go into the background, making the Antlions and others mobs fall {The antlions remain standing, but the Vultures tend to fly towards the player. (To deal with this I have made a wall with the "Ghost Wall Glitch", the Vultures pass through it and get stuck in the lava}.
On passing the last pressure plate, the Dummie is teleported to the beginning of the HoikTrack, at the same time another Dummie Ghost is teleported to the HoikTrack below the spawn surface, activating all the teleporters, and finally causing the spawn surface return to the normal state.
Antlions and mummies are teleported to near the player in a box with hoiks throwing mobs to the lava, (All except the Antlions, those are not affected by Hoiks, and end up going to the area to the right of the pit, give they detect the player and start throwing sand.)
Notes:
* Up to 12-13 Antlions can accumulate by throwing sand, this way the Pit fills in 10 ~ 15 minutes
* The total yield is 1 Stack (999) and 600 sand blocks.
* After the well to fill completely, the player must use the teleporte to go to the bottom and collect the sand.
* In the first project, the spawn surface was 1 block tall with the teleporters below, but for an unknown reason, the antlions were not spawning, I had to do with 10 blocks of sand for them to start spawning.
* The Farm features a water candle and jungle temple blocks to maximize the spawn rate.
That is all! Now I ask you: Is it more profitable to create other maps and go mining sand or build this farm in your world? Remembering that the well can be raised to yield more sand, and some of my friends consider this farm "useless", and I built it just for an idea that I carry a lot of time playing terraria.
{Please sorry for the english mistakes, i´m Brazilian}
I present some of the most crazy creations: The Totally Automated Sand Factory, built to generate tons of sand while the player just needs to sit and watch, follow the pictures and then the Explanations of How It Works:
[Cleared Image] Full Layout, to the right, the Spawn Surface, and to the left the Well that is filled with sand, above it, a teleporter with two destinations: One back to the Base, the other teleports to the bottom of the well for collecting the sand with the Shroomite Digging Claw, the player must position himself on the two obsidian platforms, to ensure that the Antlions see him and start firing sand.
Wiring: To the right this is a HoikTrack that activates the teleporters above to teleport the Antlions to the Teleporter on the left, next to the Well.
In the middle: A "Cascade Timer", I'll explain why he was there.
How it works: The player stands on the Obsidian platforms above the pit, and pulls the lever to activate the 1 second Timer in the middle and act the blocks above the spawn surface so the mobs can spawn. A Dummie Ghost is teleported to HoikTack in the middle of the farm and goes from block to block until it reaches the first pressure plate, this plate causes the spawn surface blocks to go into the background, making the Antlions and others mobs fall {The antlions remain standing, but the Vultures tend to fly towards the player. (To deal with this I have made a wall with the "Ghost Wall Glitch", the Vultures pass through it and get stuck in the lava}.
On passing the last pressure plate, the Dummie is teleported to the beginning of the HoikTrack, at the same time another Dummie Ghost is teleported to the HoikTrack below the spawn surface, activating all the teleporters, and finally causing the spawn surface return to the normal state.
Antlions and mummies are teleported to near the player in a box with hoiks throwing mobs to the lava, (All except the Antlions, those are not affected by Hoiks, and end up going to the area to the right of the pit, give they detect the player and start throwing sand.)
Notes:
* Up to 12-13 Antlions can accumulate by throwing sand, this way the Pit fills in 10 ~ 15 minutes
* The total yield is 1 Stack (999) and 600 sand blocks.
* After the well to fill completely, the player must use the teleporte to go to the bottom and collect the sand.
* In the first project, the spawn surface was 1 block tall with the teleporters below, but for an unknown reason, the antlions were not spawning, I had to do with 10 blocks of sand for them to start spawning.
* The Farm features a water candle and jungle temple blocks to maximize the spawn rate.
That is all! Now I ask you: Is it more profitable to create other maps and go mining sand or build this farm in your world? Remembering that the well can be raised to yield more sand, and some of my friends consider this farm "useless", and I built it just for an idea that I carry a lot of time playing terraria.
{Please sorry for the english mistakes, i´m Brazilian}
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