tModLoader Bag of Nonsense

•ӍλЯѴЇИ•

Official Terrarian
icon.png


Hi, today I will be releasing the mod I made for myself, this is just some items I've made for random reasons, hence the name. I'm no spriter, so much of what you will be seeing here are stock reskins (sorry for that) :(
Oh and note: some of these items *might* break your game balance, download at your own risk.



DoomArrow.png
Doom arrow: Inflicts every debuff know to man and spawns additional arrows on impact. Gains velocity while travelling thru blocks, non consumable.
Endgame arrow that spawns additional projectiles whenever an enemy is hit, different colored arrows will inflict different types of debuffs.
GodlyEmblem.png
Lunar Emblem: +33% damage and 15% increased critical chance.
TikiLordEmblem.png
Tiki Lord Emblem: Increases your max number of minions by 6, 45% increased minion damage and minions apply a variety of debuffs, permanent summoning buffs.
exde.png
Ghostly Arrow: "This arrow moves on it's own", 15% increased arrow damage and 2% chance to spawn ghost arrows that deal quad damage, dropped by ranged enemies found in the post-plantera dungeon.
quiver.png
Spooky Quiver: Blend of Ghostly Arrow + Celestial Shell and Magic Quiver.
Perfectamulet.png
Perfect amulet: You spawn Vergils Summoned Swords on nearest enemies.
MarrowUp.png
Marrowned: Marrow except better.
HMphantasm.png
Phantasmal: A HM variant of the Phantasm that can be crafted with hallowed bars.
PhantasmalCelebration.png
Phantasm Buster: Quite effective with Doom Arrows.
staffofEP.png
Staff of Extreme Prejudice: Shoots 12 projectiles in a 360 degree around the player for massive damage.

IceScythe.png
Sub Zero Scythe: Shoots 3 cold scythes.
Xenobuster.png
Xenobuster: What happens when you combine 2 amazing swords? Simple answer, this.
Icechinigun.png
WintryRevolver.png
Frost core set: 2 new ranged weapons that you can craft using frost cores.
CorruptSpear.png
Corrupstation: An endgame javelin that has a strong DoT effect.
AutomaticShotgun.png
Automatic Boomstick: Does this really need an explanation?
MiniatureSMG.png
MoltenSMG.png
:Early game and end PRE-HM burst fire ranged weapons. Crafted from a Minishark.
ThunderballFists.png
Thunderball Fists:Spawns a eletric ball on hit.
HolyCrossbow.png
Holy Crossbow:Unleashes tiny crosses that homes in on enemies.



Thanks to @Zoaklen for his incredible mod and inspiring me making my own.
Special thanks to DerpoTheMagnificent, check out his amazing sprite work on his thread.


v1.1
-Now updated for 1.4 and added to workshop
-Minor balance changes
v1.0
-Added Thunderball Fists, exactly like the weapon from Borderlands 3, mostly.
-Added Tsuedalustasm, a combination of Daedalus, Phantasm and Tsunami.
-Added Holy Crossbow, an HM upgrade of the Bee's Knees.
-Minor edit to Marrowned.
-Fixed Ice Ray not having a crafting recipe.
v0.9
-Added 3 new pre-hardmode weapons.
-Increased projectile count on Corrupstation.
v0.8.2
-Fixed old namespace issue that somehow went too long unnoticed.
v0.8.1
-Minor :red:up in the code fixed.
v0.8
-Added Corrupstation, an endgame javelin that has a strong DoT effect
-Added 2 new ranged weapons and a magic weapon that you can craft using frost cores. A little frost core expansion was needed tbh
-Changed Sub Zero Scythe to require 3 frost cores in it's crafting
-Minor changes to some weapons
v0.7
-Added Xenobuster, a blend of Terrablade and Influx Waver
Crafted with said items and solar fragments on a Ancient Manipulator
-Removed Corrupted Sabre, for now. I don't like how it worked.
v0.6
-Added Sub Zero Scythe, hits twice as fast as those weapons
Crafted with the Death Sickle and Ice Sickle
v0.5
-Added Corrupted Saber
Crafted with Star Wrath and Rotten Chunks on the Ancient Manipulator
-Buffed Staff of EP a bit and added a better description to it's buff
v0.4.1
-Fixed a typo in Spooky Quiver
v0.4 changelog
-Added Spooky Quiver
-Doom arrow now spawns 4 arrows instead of 3
-Extra doom arrows now deal 66% weapon damage instead of 80%
 
Last edited:
Back
Top Bottom