•ӍλЯѴЇИ•
Official Terrarian
Hi, today I will be releasing the mod I made for myself, this is just some items I've made for random reasons, hence the name. I'm no spriter, so much of what you will be seeing here are stock reskins (sorry for that)
Oh and note: some of these items *might* break your game balance, download at your own risk.
Endgame arrow that spawns additional projectiles whenever an enemy is hit, different colored arrows will inflict different types of debuffs.
Thanks to @Zoaklen for his incredible mod and inspiring me making my own.
Special thanks to DerpoTheMagnificent, check out his amazing sprite work on his thread.
v1.1
-Now updated for 1.4 and added to workshop
-Minor balance changes
v1.0
-Added Thunderball Fists, exactly like the weapon from Borderlands 3, mostly.
-Added Tsuedalustasm, a combination of Daedalus, Phantasm and Tsunami.
-Added Holy Crossbow, an HM upgrade of the Bee's Knees.
-Minor edit to Marrowned.
-Fixed Ice Ray not having a crafting recipe.
v0.9
-Added 3 new pre-hardmode weapons.
-Increased projectile count on Corrupstation.
v0.8.2
-Fixed old namespace issue that somehow went too long unnoticed.
v0.8.1
-Minor up in the code fixed.
v0.8
-Added Corrupstation, an endgame javelin that has a strong DoT effect
-Added 2 new ranged weapons and a magic weapon that you can craft using frost cores. A little frost core expansion was needed tbh
-Changed Sub Zero Scythe to require 3 frost cores in it's crafting
-Minor changes to some weapons
v0.7
-Added Xenobuster, a blend of Terrablade and Influx Waver
Crafted with said items and solar fragments on a Ancient Manipulator
-Removed Corrupted Sabre, for now. I don't like how it worked.
v0.6
-Added Sub Zero Scythe, hits twice as fast as those weapons
Crafted with the Death Sickle and Ice Sickle
v0.5
-Added Corrupted Saber
Crafted with Star Wrath and Rotten Chunks on the Ancient Manipulator
-Buffed Staff of EP a bit and added a better description to it's buff
v0.4.1
-Fixed a typo in Spooky Quiver
v0.4 changelog
-Added Spooky Quiver
-Doom arrow now spawns 4 arrows instead of 3
-Extra doom arrows now deal 66% weapon damage instead of 80%
-Now updated for 1.4 and added to workshop
-Minor balance changes
v1.0
-Added Thunderball Fists, exactly like the weapon from Borderlands 3, mostly.
-Added Tsuedalustasm, a combination of Daedalus, Phantasm and Tsunami.
-Added Holy Crossbow, an HM upgrade of the Bee's Knees.
-Minor edit to Marrowned.
-Fixed Ice Ray not having a crafting recipe.
v0.9
-Added 3 new pre-hardmode weapons.
-Increased projectile count on Corrupstation.
v0.8.2
-Fixed old namespace issue that somehow went too long unnoticed.
v0.8.1
-Minor up in the code fixed.
v0.8
-Added Corrupstation, an endgame javelin that has a strong DoT effect
-Added 2 new ranged weapons and a magic weapon that you can craft using frost cores. A little frost core expansion was needed tbh
-Changed Sub Zero Scythe to require 3 frost cores in it's crafting
-Minor changes to some weapons
v0.7
-Added Xenobuster, a blend of Terrablade and Influx Waver
Crafted with said items and solar fragments on a Ancient Manipulator
-Removed Corrupted Sabre, for now. I don't like how it worked.
v0.6
-Added Sub Zero Scythe, hits twice as fast as those weapons
Crafted with the Death Sickle and Ice Sickle
v0.5
-Added Corrupted Saber
Crafted with Star Wrath and Rotten Chunks on the Ancient Manipulator
-Buffed Staff of EP a bit and added a better description to it's buff
v0.4.1
-Fixed a typo in Spooky Quiver
v0.4 changelog
-Added Spooky Quiver
-Doom arrow now spawns 4 arrows instead of 3
-Extra doom arrows now deal 66% weapon damage instead of 80%
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