Naxreus
Steampunker
The game atm have several item flaws that change the natural game progression skiping important progression steps of palying Terraria, some of those flaws can get solved getting the progression back to the natural intended way. Here are 4 main item flaws.
-Raver Shark definetly needs a re balance, players get pre hardmode late equipement with it making all the pre hardmode balance obsolete, making it only obtaineable after defeating skeletron may fix the issue so people cant skip all the steps and ores previous to it.
-Crates containing Hardmode ores need changes too, removing the chance of getting Adamantium and Titanium would solve this, people will need to break altars to get all the ores and the game progression will be back as inteended. The Early hardmode phase was risky but rewarding, having to go the get the Altars to mine some of the new shiny ores was rewarding and interesting, skiping that phase is not part of the Natural hardmode progression.
-Leaf Wings need re balancing too so they dont skip all the previous wings and steps to obtain them, flying is an important step on this game, normally you should work hard to obtain them, getting all the materials and fighting for them. Getting the right when you get into hardmode just by buying them dont feels rewarding or interesting, making them obtaineable after defeating the first Eclipse would fix them so they dont skip all the previous tier of wings and break the upgrade progression.
-Steampunk wings should split in 3 parts, the steampunker would sell only 1 part at time, so you need to visit her multiple times during certain circunstances to get the 3 parts and then craft them together into Steampunk wings.
1 part only obtaineable during New moon.
2 part only obtaineable when the steampunker house is located in the Space biome
3 part only obtaineable when the steampunker house is located on a sky biome
Making them harder to get could balance the fact that they skip many previous tier wings.
This suggestions will help to balance those items fixing the game progression flaws that lead to a better terraria ingame experience and gameplay, any feedback is welcome
I would like this sugggestions to be readed by the developers if possible.
-Raver Shark definetly needs a re balance, players get pre hardmode late equipement with it making all the pre hardmode balance obsolete, making it only obtaineable after defeating skeletron may fix the issue so people cant skip all the steps and ores previous to it.
-Crates containing Hardmode ores need changes too, removing the chance of getting Adamantium and Titanium would solve this, people will need to break altars to get all the ores and the game progression will be back as inteended. The Early hardmode phase was risky but rewarding, having to go the get the Altars to mine some of the new shiny ores was rewarding and interesting, skiping that phase is not part of the Natural hardmode progression.
-Leaf Wings need re balancing too so they dont skip all the previous wings and steps to obtain them, flying is an important step on this game, normally you should work hard to obtain them, getting all the materials and fighting for them. Getting the right when you get into hardmode just by buying them dont feels rewarding or interesting, making them obtaineable after defeating the first Eclipse would fix them so they dont skip all the previous tier of wings and break the upgrade progression.
-Steampunk wings should split in 3 parts, the steampunker would sell only 1 part at time, so you need to visit her multiple times during certain circunstances to get the 3 parts and then craft them together into Steampunk wings.
1 part only obtaineable during New moon.
2 part only obtaineable when the steampunker house is located in the Space biome
3 part only obtaineable when the steampunker house is located on a sky biome
Making them harder to get could balance the fact that they skip many previous tier wings.
This suggestions will help to balance those items fixing the game progression flaws that lead to a better terraria ingame experience and gameplay, any feedback is welcome
I would like this sugggestions to be readed by the developers if possible.