Theres a lot to take account for in terraria. (Materials, monsters, bosses, weapons, damage, etc.) How would you summarize the steps you took into completing not a just a block game, but the game of Terraria itself? Terraria is one of the most known block games out there, and it would be interesting to know how went about making such a complex game with so many pieces after knowing that you were going to produce it...
I've always wanted to create games for myself, with its own set of lore, unique game mechanics and twists never approached before by other games. Terraria has always been one of my favorite games if not the favorite game I've played so far. So with that said, it would be interesting to know how you went about making it.